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the SketchUp Version 5Student Workbook phần 3 ppt
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Mô tả chi tiết
The Basics
53
Scale
Use Scale to resize or stretch selected faces, relative to
other geometry. You can also use Scale to mirror objects,
in effect, turning them inside-out.
1. Draw a multi-segmented polygon (not a circle) in the
red-green plane.
2. Activate Scale (Tools / Scale).
3. Select the polygon and press Enter. The circle is
surrounded by a bounding box, with eight drag
handles. The side handles (as opposed to corner
handles) are used to scale the geometry in one
direction. A tool tip appears on each handle, telling
you what kind of scaling it will do, and from what
point.
4. Hover over a side handle. Moving this handle will
scale relative to the opposite side handle.
5. Drag, or click-move-click, this side handle. By
default, moving a side handle causes non-uniform
scaling - which means the aspect ratios are not
maintained. This is a handy way to create an oval
from a circle.
6. Undo, and hover on one of the corner handles. Move
this handle to resize. By default, corner handles
cause uniform scaling in two directions - the circle
remains a circle.
7. Undo again. Using Shift toggles between uniform
and non-uniform scaling. Drag the same corner
handle, while keeping Shift pressed. This way you
can create an oval using a corner handle.
Similarly, if you use Shift on a side handle, the
scaling would be uniform.
8. Push/Pull this oval up. Select the top face and then
activate Scale. (Like the other tools, Windows users
can either select the objects and then activate Scale,
or select the objects from within Scale.)
Mac: Objects must be selected before Scale can be
activated.
9. Hover on one of the corner handles, and press
Ctrl/Option. Rather than scaling from the opposite
handle, you are now scaling relative to the center of
the face.
the SketchUp Workbook Version 5
54
10. Drag the corner handle while keeping Ctrl/Option
pressed, to scale the face outward from the center.
This is how to give a form a draft angle.
NOTE: If you press Ctrl/Option and Shift together on this face,
you can scale non-uniformly about the center.
11. Drag back toward the center using Ctrl/Option. In the
VCB, the scaling snaps to whole values and half
values. Release the handle when the scale is 0.5.
12. Scaling in 3D works the same way as 2D. Select two
front faces and activate Scale. Now there are 26
handles - corners, sides, and bounding box faces.
13. Drag the handle at the center of the front of the
bounding box outward from the model. The entire
model scales with these faces. Try dragging different
handles to see how the entire model adjusts.
14. Undo to return to the model before you did any 3D
scaling. The reason the entire model was affected by
the scaling of any two faces is that the top and bottom
objects are single objects (scaled polygons). When
scaling, single objects keep their basic form.
15. To change this behavior, right-click on both the top
and bottom edges of this form and select Explode
Curves.
16. Now when you scale the same faces as before, only
these faces change, in addition to the faces
immediately adjacent to them.
17. Drag the top of the bounding box upward.
Note that scaling causes faces to fold automatically.
Fold lines are added to faces that were previously
planar.
The Basics
55
18. Scaling can also be used for mirroring, or turning
objects inside out. Start by using Move with
Ctrl/Option to make a copy of the entire form.
19. Activate Scale, select the copied form, and press
Enter. Start dragging the handle at the center of the
front of the bounding box.
20. Drag this handle toward its opposite handle, stopping
when the VCB reads -1.0. The form now faces the
other direction.
Scaling with the Axis Tool
By default, the Scale bounding box reflects the current
red-green-blue directions. But you might need to scale
objects according to a different set of axes.
1. Start with a form like this:
2. Select the top face of this small box and activate
Scale. You get a 3D bounding box, reflecting the
axes in which the original form was created.
3. To change the axes, you could use the Axes tool, but
in this case there is an easier way. While Scale is still
active, right-click on the sloped face and select Align
Axes.
4. Now the scale box is 2D, and aligned to the sloped
face.
5. If the axes are not displayed, turn them on by
selecting View / Axes. Red and green are aligned to
the face edges, and blue is normal to it.