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the SketchUp Version 5Student Workbook phần 2 pot
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Mô tả chi tiết
The Basics
23
NOTE: You can also change the number of segments while
selecting the chord points, or before you set the bulge. In these
cases, you also need to type “4s.”
The arc now has four segments.
14. Once you create another object or activate another
tool, you can no longer change the arc this way (the
4s method). But for another way to change the arc,
open its Entity Info window. Both the radius and
number of segments can be edited.
15. Change the segment number to 8, and enter a slightly
smaller radius (don’t forget the units symbol if
necessary).
16. The arc shrinks, resizing the rectangle below it as
well.
17. Now make the arc radius larger. (Note that even if
you are using architectural units, you can still enter a
decimal value: 2.5’ is the same as 2’-6”.)
This time the arc updates but does not affect the
rectangle (now a trapezoid) below it. This is because
an arc can be fit to the current edge below at a size
less than a semi-circle. But if the new radius will
make an arc greater than a semi-circle, the edge
below will update instead.
18. Erase the line between arc and rectangle, and erase
the face.
19. For the next arc, use the bottom edge of the cutout as
the chord, and set the arc upward (blue direction).
Note that it has four segments; this reflects the last
arc change you made (and does not take into account
the change you made via Entity Info.
the SketchUp Workbook Version 5
24
20. Type 8s to make the arc rounder.
21. Like a circle, an arc can be broken down into
individual segments. Right-click the arc and select
Explode Curve.
22. Each segment is now a separate entity. Erase the top
four segments. . .
23. . . . and draw a line to connect the ends of the
remaining segments.
24. Now draw an arc that sticks out of the side face, and
close it with a line. Leave room on this face for
another, similar arc.
25. Draw the next arc at the same height (by hovering
over an endpoint of the first arc and dragging the
cursor to the right). To set the bulge, you can pick the
bulge point of the first arc.
26. Close this second arc with a line.
27. Push/Pull the first arc down to the bottom of the box.
Then right-click the second arc and select Convert
to Polygon.
The Basics
25
28. Push/Pull the second arc the same distance. Because
it is actually a polygon, the segmentation is visible.
You could use Entity Info to change the radius of the
arc faces on either end of the extrusions. But once
Push/Pull is used, you cannot change the
segmentation.
Freehand
Another self-explanatory tool name, Freehand is used to
create freehand sketches.
1. Start with a box like this.
2. Click Freehand, or select Draw / Freehand.
3. Draw an open curve by clicking and dragging the
mouse. Because the mouse button remains pressed,
inferences from other points are not displayed.
Like circles and arcs, this curve is approximated into
segments, though it is selected and manipulated as
one object. The lines are thick because they are not
edges of a face.
4. Orbit to the other side, and draw a closed freehand
curve. To make a curve closed, simply end it at its
start point. If you do it right, the lines will be thin,
indicating a face has been formed.
5. Push/Pull out the freehand face. Although the curve
is segmented, the curved face is smooth.
6. Undo and use Convert to Polygon to create a
faceted extrusion.
This smooth vs. faceted behavior works the same
way as for circles, arcs, and polygons.
7. Undo again, and use Explode Curve. Now the curve
is broken into separate segments. Verify this by
erasing individual segments.
8. Erase the rest of the curve to clear the face. Then
draw a similar closed curve, keeping the Shift key
pressed.