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User Experience

Re-Mastered

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Mobile Technology for Children: Designing for Interaction and

Learning

Edited by Allison Druin

Effective Prototyping with Excel

Nevin Berger, Michael Arent, Jonathan Arnowitz, and Fred

Sampson

Web Application Design Patterns

Pawan Vora

Evaluating Children’s Interactive Products: Principles and

Practices for Interaction Designers

Panos Markopoulos, Janet Read, Stuart MacFarlane, and

Johanna Hoysniemi

HCI Beyond the GUI: Design for Haptic, Speech, Olfactory and

Other Nontraditional Interfaces

Edited by Phi Kortum

Measuring the User Experience: Collecting, Analyzing, and

Presenting Usability Metrics

Tom Tullis and Bill Albert

Moderating Usability Tests: Principles and Practices for

Interacting

Joseph Dumas and Beth Loring

Keeping Found Things Found: The Study and Practice of Personal

Information Management

William Jones

GUI Bloopers 2.0: Common User Interface Design Don’ts and Dos

Jeff Johnson

Visual Thinking for Design

Colin Ware

User-Centered Design Stories: Real-World UCD Case Studies

Carol Righi and Janice James

Sketching User Experiences: Getting the Design Right and the

Right Design

Bill Buxton

Text Entry Systems: Mobility, Accessibility, Universality

Scott MacKenzie and Kumiko Tanaka-ishi

Letting Go of the Words: Writing Web Content that Works

Janice “Ginny” Redish

Personas and User Archetypes: A Field Guide for Interaction

Designers

Jonathan Pruitt and Tamara Adlin

Cost-Justifying Usability

Edited by Randolph Bias and Deborah Mayhew

User Interface Design and Evaluation

Debbie Stone, Caroline Jarrett, Mark Woodroffe, and Shailey

Minocha

Rapid Contextual Design

Karen Holtzblatt, Jessamyn Burns Wendell, and Shelley

Wood

Voice Interaction Design: Crafting the New Conversational

Speech Systems

Randy Allen Harris

Understanding Users: A Practical Guide to User Requirements:

Methods, Tools, and Techniques

Catherine Courage and Kathy Baxter

The Web Application Design Handbook: Best Practices for

Web-Based Software

Susan Fowler and Victor Stanwick

The Mobile Connection: The Cell Phone’s Impact on Society

Richard Ling

Information Visualization: Perception for Design, 2nd Edition

Colin Ware

Interaction Design for Complex Problem Solving: Developing

Useful and Usable Software

Barbara Mirel

The Craft of Information Visualization: Readings and Refl ections

Written and edited by Ben Bederson and Ben Shneiderman

HCI Models, Theories, and Frameworks: Towards a

Multidisciplinary Science

Edited by John M. Carroll

Web Bloopers: 60 Common Web Design Mistakes, and How to

Avoid Them

Jeff Johnson

Observing the User Experience: A Practitioner’s Guide to User

Research

Mike Kuniavsky

Paper Prototyping: The Fast and Easy Way to Design and Refi ne

User Interfaces

Carolyn Snyder

The Morgan Kaufmann Series in Interactive Technologies

Series Editors: Stuart Card, PARC; Jonathan Grudin, Microsoft;

Jakob Nielsen, Nielsen Norman Group

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User Experience

Re-Mastered

Your Guide to Getting

the Right Design

Edited by

Chauncey Wilson

AMSTERDAM • BOSTON • HEIDELBERG • LONDON

NEW YORK • OXFORD • PARIS • SAN DIEGO

SAN FRANCISCO • SINGAPORE • SYDNEY • TOKYO

Morgan Kaufmann Publishers is an imprint of Elsevier

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Morgan Kaufmann Publishers is an imprint of Elsevier.

30 Corporate Drive, Suite 400, Burlington, MA 01803, USA

This book is printed on acid-free paper.

© 2010 by Elsevier Inc. All rights reserved.

Chapter 1 was originally published in Usability Engineering, by Jakob Nielsen (Elsevier Inc. 1993).

Chapter 2 was originally published in Usability for the Web: Designing Web Sites that Work, by Tom Brinck (Elsevier Inc. 2002).

Chapter 3 was originally published in Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques, by

Catherine Courage and Kathy Baxter (Elsevier Inc. 2005).

Chapter 5 was originally published in Sketching User Experience: Getting the Design Right and the Right Design, by Bill Buxton (Elsevier Inc. 2007).

Chapter 6 was originally published in The Persona Lifecycle: Keeping People in Mind Throughout Product Design, by John Pruitt and Tamara Adlin

(Elsevier Inc. 2006).

Chapter 7 was originally published in Effective Prototyping for Software Makers, by Jonathan Arnowitz, Michael Arent, and Nevin Berger (Elsevier

Inc. 2006).

Chapters 8, 9, 11, 12 were originally published in User Interface Design and Evaluation, by Debbie Stone, Caroline Jarrett, Mark Woodroffe, and Shailey

Minocha. Copyright © The Open University 2005.

Chapter 10 was originally published in Observing the User Experience, by Mike Kuniavsky (Elsevier Inc. 2003).

No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying,

recording, or any information storage and retrieval system, without permission in writing from the publisher. Details on how to seek permis￾sion, further information about the Publisher’s permissions policies and our arrangements with organizations such as the Copyright Clearance

Center and the Copyright Licensing Agency, can be found at our website: www.elsevier.com/permissions. This book and the individual contri￾butions contained in it are protected under copyright by the Publisher (other than as may be noted herein).

Notices

Knowledge and best practice in this fi eld are constantly changing. As new research and experience broaden our understanding, changes in

research methods, professional practices, or medical treatment may become necessary.

Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information, methods,

compounds, or experiments described herein. In using such information or methods they should be mindful of their own safety and the safety

of others, including parties for whom they have a professional responsibility.

To the fullest extent of the law, neither the Publisher nor the authors, contributors, or editors, assume any liability for any injury and/or damage

to persons or property as a matter of products liability, negligence or otherwise, or from any use or operation of any methods, products,

instructions, or ideas contained in the material herein.

Library of Congress Cataloging-in-Publication Data

User experience re-mastered: your guide to getting the right design/edited by Chauncey Wilson.

p. cm.

ISBN 978-0-12-375114-0

1. User interfaces (Computer systems)—Design. 2. Human-computer interaction. 3. Web sites—Design. I. Wilson, Chauncey.

QA76.9.U83U833 2009

006.7—dc22

2009028127

British Library Cataloguing-in-Publication Data

A catalogue record for this book is available from the British Library.

ISBN: 978-0-12-375114-0

For information on all Morgan Kaufmann publications,

visit our Web site at www.mkp.com or www.elsevierdirect.com

Printed in Canada.

09 10 11 12 13 14 15 16 5 4 3 2 1

Typeset by diacriTech, Chennai, India

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