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Tài liệu Foundation Flash CS3 for Designers P2 pdf
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Mô tả chi tiết
The Property inspector
We have been mentioning this panel quite a bit to this point, and now would be a good
time to stroll over to it and take a closer look.
The Property inspector is designed to make your life easy. When you select something on
the stage, or select the stage itself, the panel will update to reflect the properties that can
be changed in regard to what was just selected (see Figure 1-9). As you become more proficient and comfortable with Flash, this panel will become an indispensable aid to your
workflow.
The panel is positioned, by default, at the bottom of the screen. You can move it elsewhere
on the screen by simply dragging it into position and releasing the mouse. There are locations on the screen where you will see a shadow or darkening of the location when the
panel is over it. This color change indicates that the panel can be docked into that location.
Otherwise, the panel will “float” above the screen.
Figure 1-9. The Property inspector
When an object is placed on the stage and selected, the Property inspector will change to
reflect the properties of that object that can be manipulated. For example, in Figure 1-10,
a box has been drawn on the stage. The Property inspector shows you the type of object
that has been selected and tells you the stroke and the fill color of the object can also be
changed. As well, you can change how scaling will be applied to the object and the treatment of the red stroke around the box.
FOUNDATION FLASH CS3 FOR DESIGNERS
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