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html5 canvas for dummies
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HTML5 Canvas
FOR
DUMmIES‰
by Don Cowan
HTML5 Canvas
FOR
DUMmIES‰
HTML5 Canvas For Dummies®
Published by
John Wiley & Sons, Inc.
111 River Street
Hoboken, NJ 07030-5774
www.wiley.com
Copyright © 2013 by John Wiley & Sons, Inc., Hoboken, New Jersey
Published by John Wiley & Sons, Inc., Hoboken, New Jersey
Published simultaneously in Canada
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Library of Congress Control Number is available from the publisher.
ISBN 978-1-118-38535-7 (pbk); ISBN 978-1-118-41747-8 (ebk); ISBN 978-1-118-42082-9 (ebk);
978-1-118-45964-5 (ebk)
Manufactured in the United States of America
10 9 8 7 6 5 4 3 2 1
About the Author
Don Cowan is a software designer, developer, and author with a history of
pioneering work in a number of computing and mobile technologies, including programming languages, database systems, software architecture, graphics, and user interface. He’s currently focused on developing software and
writing books on the latest mobile and web platforms including Android,
HTML5, and graphics capabilities such as HTML5 Canvas. As a developer
and project manager at AT&T, Don worked on software and telecommunications systems all over the world including Brazil, the Netherlands, Germany,
Japan, and South Africa.
Don also has a fine arts and graphics background. His paintings, etchings,
and prints have sold around the world.
Don is a founding member of marketimpacts.com and is currently its
Director of Software Engineering. He earned his Bachelor’s degree in
Mathematics from Northwestern University and Master’s degree in Computer
Science from the University of Illinois.
Follow Don on Twitter (@donkcowan) or read his blog at www.donkcowan.
com/blog.
Dedication
To my daughter, Alana, and son, David, for their encouragement, support,
and understanding. I love you both.
To my life partner, Christie Harrison, for her help and patience during the
many months of my focus on this book. You’re the best and I love you.
To our dog, Daisy. On top of her usual duties as our best friend, she performed
beautifully as model and actress for two book chapters. And I love you, too.
To the Wiley team of editors for their patience and skill. Our collaboration
was a high point in my life.
Author’s Acknowledgments
Thanks to my agent, Carole Jelen, for discovering this opportunity and believing in me. You’re a true professional.
Thanks to Wiley Acquisitions Editor Katie Feltman for giving me the chance
to take on this exciting project. You were a huge help throughout the development and writing process.
Thanks to Wiley Senior Project Editor Kim Darosett, who is at the center of the
action and makes sense of it all. Without you, I would have been lost in the woods.
Thanks to Wiley Copy Editor Debbye Butler who has managed to make a tech
guy look like a polished author. Magic.
Thanks to Wiley Technical Editor Kelly Francis who has the eagle eyes to
spot my errors and suggest just the right improvements. You’re the best.
Thanks to Wiley Project Coordinator Patrick Redmond. All the pieces came
together smoothly. You did a great job.
Thanks to Jack Fuller, a successful author and friend who took the time to
lend his support and share his expertise. You’re my author hero.
Thanks to Wayne Smith, a fellow techie and friend who gave just the right advice.
Thanks to David Highland, a friend and very smart guy who gave the right
help at the right times.
And finally, thanks to all the relatives and friends who encouraged and supported
me. You gave me hope during all those hours hunched over my keyboard.
Publisher’s Acknowledgments
We’re proud of this book; please send us your comments at http://dummies.custhelp.com.
For other comments, please contact our Customer Care Department within the U.S. at 877-762-2974,
outside the U.S. at 317-572-3993, or fax 317-572-4002.
Some of the people who helped bring this book to market include the following:
Acquisitions and Editorial
Senior Project Editor: Kim Darosett
Senior Acquisitions Editor: Katie Feltman
Copy Editor: Debbye Butler
Technical Editor: McClellan C. Francis
Editorial Manager: Leah Michael
Editorial Assistant: Leslie Saxman
Sr. Editorial Assistant: Cherie Case
Cover Photo: © merrymoonmary / iStockphoto
Cartoons: Rich Tennant (www.the5thwave.com)
Composition Services
Project Coordinator: Patrick Redmond
Layout and Graphics: Carl Byers,
Jennifer Creasey, Joyce Haughey
Proofreader: Sossity R. Smith
Indexer: Infodex Indexing Services, Inc.
Special Help
Rebecca Whitney
Publishing and Editorial for Technology Dummies
Richard Swadley, Vice President and Executive Group Publisher
Andy Cummings, Vice President and Publisher
Mary Bednarek, Executive Acquisitions Director
Mary C. Corder, Editorial Director
Publishing for Consumer Dummies
Kathleen Nebenhaus, Vice President and Executive Publisher
Composition Services
Debbie Stailey, Director of Composition Services
Contents at a Glance
Introduction ................................................................ 1
Part I: Looking at Canvas............................................. 5
Chapter 1: A Quick Glimpse Behind the Canvas............................................................7
Chapter 2: Setting Up Your Canvas Platform...............................................................21
Part II: Drawing on Canvas ........................................ 39
Chapter 3: Creating Objects ...........................................................................................41
Chapter 4: Enhancing Objects........................................................................................81
Chapter 5: Transforming Objects ................................................................................115
Chapter 6: Moving Objects ...........................................................................................135
Part III: Breathing Life into Your Canvas................... 169
Chapter 7: Mastering the Art of Canvas......................................................................171
Chapter 8: Introducing User Interaction.....................................................................193
Chapter 9: Creating Engaging Imagery and Motion...................................................217
Chapter 10: Sounding Off with Audio..........................................................................249
Part IV: Developing More Complex Applications ......... 273
Chapter 11: Grabbing Attention with Video...............................................................275
Chapter 12: Enhancing Canvas Applications..............................................................301
Part V: The Part of Tens ........................................... 333
Chapter 13: Ten Great Canvas Applications...............................................................335
Chapter 14: Ten Great Tools ........................................................................................339
Index ...................................................................... 343
Table of Contents
Introduction ................................................................. 1
About This Book ..............................................................................................1
Foolish Assumptions.......................................................................................2
Conventions Used in This Book.....................................................................2
How This Book Is Organized..........................................................................3
Part I: Looking at Canvas ......................................................................3
Part II: Drawing on Canvas....................................................................3
Part III: Breathing Life into Your Canvas.............................................3
Part IV: Developing More Complex Applications...............................3
Part V: The Part of Tens........................................................................3
Bonus Chapter: Gaming with Canvas ..................................................3
eCheat Sheet...........................................................................................3
Icons Used in This Book .................................................................................4
Where to Go From Here..................................................................................4
Part I: Looking at Canvas.............................................. 5
Chapter 1: A Quick Glimpse Behind the Canvas . . . . . . . . . . . . . . . . . . . 7
Displaying Your Canvas on the Stage of the World Wide Web..................7
Client devices .........................................................................................9
Remote devices....................................................................................15
Seeing a Canvas Application in Action .......................................................16
Using your browser to display a sample Canvas.............................16
Using the sample code ........................................................................17
Chapter 2: Setting Up Your Canvas Platform . . . . . . . . . . . . . . . . . . . . . 21
Testing Canvas Performance on Your System...........................................21
Tuning Your Display......................................................................................23
Understanding pixels...........................................................................24
Adjusting your display ........................................................................25
Turning on browser GPU hardware acceleration............................27
Testing Your Application on Mobile Devices ............................................28
Measuring Web Browser Support for HTML5 Canvas ..............................29
Examining HTML5 Canvas support ...................................................29
Testing the browsers you use............................................................30