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Hiệu quả của việc sử dụng các trò chơi ngôn ngữ đến khả năng học từ vựng của học sinh lớp 5 tại trường tiểu học Trần Hưng Đạo
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THAI NGUYEN UNIVERSITY
SCHOOL OF FOREIGN LANGUAGES
TRAN THI LIEN
THE EFFECTIVENESS OF USING LANGUAGE GAMES ON
VOCABULARY LEARNING ABILITY FOR THE 5TH
GRADERS AT TRAN HUNG DAO PRIMARY SCHOOL
(Hiệu quả của việc sử dụng các trò chơi ngôn ngữ đến khả năng học từ
vựng của học sinh lớp 5 tại trường tiểu học Trần Hưng Đạo)
M.A THESIS
Field: English Linguistics
Code: 8220201
THAI NGUYEN – 2019
THAI NGUYEN UNIVERSITY
SCHOOL OF FOREIGN LANGUAGES
TRAN THI LIEN
THE EFFECTIVENESS OF USING LANGUAGE GAMES ON
VOCABULARY LEARNING ABILITY FOR THE 5TH
GRADERS AT TRAN HUNG DAO PRIMARY SCHOOL
(Hiệu quả của việc sử dụng các trò chơi ngôn ngữ đến khả năng học từ
vựng của học sinh lớp 5 tại trường tiểu học Trần Hưng Đạo)
M.A THESIS
APPLICATION ORIENTATION
Field: English Linguistics
Code: 8220201
Supervisor: Dr. Nguyen Thi Huong
THAI NGUYEN – 2019
i
DECLARATION
I certify my authorship of the study report entitled
“The effectiveness of using language games on vocabulary learning ability
for the 5th graders at Tran Hung Dao primary school”.
In fulfillment of the requirements for the degree Master of Arts
Quang Ninh, September 23rd 2019
Trainee
Tran Thi Lien
This study was approved by:
ii
ACKNOWLEDGEMENTS
I am deeply indebted to a number of people for helping me to make this M.A
thesis possible. First and foremost, my deepest gratitude goes to Dr. Nguyen
Thi Huong, my supervisor, who supported and encouraged me generously
throughout this study. Without her excellent academic guidance and support,
my thesis would not have been completed.
I would like to sincerely thank the anonymous participants who contributed
data to this study. Without their outstanding cooperation, this thesis would
not have been completed.
My appreciation is also extended to a number of staff members of
Department of Foreign Languages at Tran Hung Dao Primary school for
their assistance in statistical issues and for their assistance in editing work.
I would like to thank my family, especially my parents and my husband for
their constant source of love, support and encouragement in times of
difficulty and frustration.
Finally, I would like to thank my readers for their interests and comments on
this thesis.
While I am deeply indebted to all these people for their help to the
completion of this thesis, I myself remain responsible for any inadequacies
that are found in this work.
Tran Thi Lien
iii
ABSTRACT
This study is set out to investigatethe effectiveness of language games
used in classroom to enhance vocabulary learning among young learners. The
study adopts experimental research design, which involves both the use of
qualitative and quantitative methods. 70 fifth- grade students were divided into
two groups, controlled and experimental groups, whose average mean test scores
were similar. The experimental group received treatment with the use of games
to enhance their vocabulary learning while the controlled group was taught with
the traditional method. The findings show that the experimental group on
average scored higher than the controlled group in the post-test. The survey
questionnaire and observation also indicate that the students who were involved
in vocabulary games expressed a higher level of interest and engagement in the
lesssons and reported improvement in different aspects of vocabulary, including
spelling, pronunciation, meaning and use. The study puts forward suggestions
and implications for language teaching using vocabulary games for young
learners.
Contents
CHAPTER I: INTRODUCTION.................................................................1
1.1.Rationale ................................................................................................1
1.2.Research context....................................................................................5
1.3.Aims of the study...................................................................................6
1.4.Research questions.................................................................................7
1.5.Scope of the study..................................................................................7
1.6.Limitation of the study...........................................................................7
1.7.Thesis design..........................................................................................8
CHAPTER 2: LITURATURE REVIEW.....................................................9
2.1. Vocabulary............................................................................................9
2.1.1. Concepts of vocabulary learning .......................................................9
2.1.2. Aspects of Vocabulary learning.......................................................10
2.2. An overview of Language Games .....................................................15
2.2.1. Definitions .......................................................................................15
2.2.2. Games categories.............................................................................15
2.2.3. Impacts of using games in vocabulary learning ability ...................16
2.3. Previous studies ..................................................................................18
CHAPTER 3: METHODOLOGY .............................................................21
3.1. Method of the study ............................................................................21
3.2. Research Design .................................................................................21
3.3. Participants..........................................................................................23
3.4. Data collection instrument..................................................................23
3.4.1. Pre-test and Post-test........................................................................24
3.4.2. Survey Questionnaires.....................................................................24
3.4.3. Classroom Observation....................................................................25
3.4.4. Lesson Plan for group B ..................................................................26
3.5. Data analysis.......................................................................................27
CHAPTER 4: FINDINGS AND DISCUSSION ........................................28
4.1. Findings ..............................................................................................28
4.1. 1. Pretest and posttest result................................................................28
4.1.2. Questionnaire and observation result...............................................29
4.2. Discussion...........................................................................................31
CHAPTER 5: CONCLUSION...................................................................36
5.1. Recommendation ................................................................................36
5.1.1.Tips for teachers in using language games for the fifth graders.......36
5.1.2.Criteria for choosing games in the English class of young learner...39
5.1.3. Top languages games for vocabulary learning ................................39
5.1.4. Techniques to teach English for young learners at primary school.43
5.2. Conclusion ..........................................................................................46
References.................................................................................................... I
Appendix .................................................................................................. VII