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The Agile Agency How Lean and Agile Will Transform Your Creative Agency
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The Agile Agency How Lean and Agile Will Transform Your Creative Agency

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The Agile Agency

How Lean and Agile Will Transform Your

Creative Agency

Bart Vermijlen

This book is for sale at http://leanpub.com/theagileagency

This version was published on 2013-12-09

This is a Leanpub book. Leanpub empowers authors and

publishers with the Lean Publishing process. Lean

Publishing is the act of publishing an in-progress ebook

using lightweight tools and many iterations to get reader

feedback, pivot until you have the right book and build

traction once you do.

©2013 Bart Vermijlen

Tweet This Book!

Please help Bart Vermijlen by spreading the word about

this book on Twitter!

The suggested hashtag for this book is #theagileagency.

Find out what other people are saying about the book by

clicking on this link to search for this hashtag on Twitter:

https://twitter.com/search?q=#theagileagency

Contents

1 Introduction . . . . . . . . . . . . . . . . . . . 1

Why Is This Book Relevant? . . . . . . . . . . . 1

Why Did I Write This Book? . . . . . . . . . . . 2

About the Title . . . . . . . . . . . . . . . . . . 3

How Did I Write This Book? . . . . . . . . . . . 4

What Is the Structure of This Book? . . . . . . . 5

Acknowledgments . . . . . . . . . . . . . . . . 6

2 What Is Agile? . . . . . . . . . . . . . . . . . . 7

The Roots of Agile . . . . . . . . . . . . . . . . 7

Individuals and Interactions over Processes and

Tools . . . . . . . . . . . . . . . . . . . . 9

Working Software over Comprehensive Docu￾mentation . . . . . . . . . . . . . . . . . . 11

Customer Collaboration over Contract Negotiation 11

Responding to Change over Following a Plan . . 12

3 Interlude: Complexity and What Art Can Teach

Us about Agile . . . . . . . . . . . . . . . . . . 14

Coincidence? . . . . . . . . . . . . . . . . . . . 14

CONTENTS

4 Say Goodbye to the Masterpiece Mentality . . 17

Nec Plus Ultra . . . . . . . . . . . . . . . . . . . 17

Installing the Sink . . . . . . . . . . . . . . . . . 19

Waterfall Thinking . . . . . . . . . . . . . . . . 20

The 3 Week Fail . . . . . . . . . . . . . . . . . . 22

5 User Stories. Defining Scope in an Agile Way 25

Enter: User Stories . . . . . . . . . . . . . . . . 26

The Client Brief vs. User Stories . . . . . . . . . 28

Conclusion . . . . . . . . . . . . . . . . . . . . 30

6 What Is Scrum? . . . . . . . . . . . . . . . . . 32

Roles . . . . . . . . . . . . . . . . . . . . . . . . 33

Timeboxes . . . . . . . . . . . . . . . . . . . . . 33

Artefacts . . . . . . . . . . . . . . . . . . . . . . 35

The Boot and Shoe Repair Shop . . . . . . . . . 38

Scrum vs. Waterfall . . . . . . . . . . . . . . . . 40

7 Scrum Principles and Practices . . . . . . . . . 42

Transparency . . . . . . . . . . . . . . . . . . . 42

Inspection . . . . . . . . . . . . . . . . . . . . . 42

Adaptation . . . . . . . . . . . . . . . . . . . . 43

Trust . . . . . . . . . . . . . . . . . . . . . . . . 43

Planning Poker . . . . . . . . . . . . . . . . . . 43

Definition of Done . . . . . . . . . . . . . . . . 45

Demo or Die . . . . . . . . . . . . . . . . . . . 46

8 Applying Agile and Scrum in an Agency En￾vironment . . . . . . . . . . . . . . . . . . . . 48

The Daily Scrum . . . . . . . . . . . . . . . . . 48

CONTENTS

Demo or Die . . . . . . . . . . . . . . . . . . . 50

The Scrum Board . . . . . . . . . . . . . . . . . 51

The Burndown Chart . . . . . . . . . . . . . . . 52

Budget and Backlog Prioritization. Scope Can

Change over Time . . . . . . . . . . . . . 53

Retrospectives . . . . . . . . . . . . . . . . . . . 54

The Role Threesome . . . . . . . . . . . . . . . 55

Why Account Managers Are Pigs . . . . . . . . 56

9 What Is Lean? . . . . . . . . . . . . . . . . . . 59

Optimize the Whole . . . . . . . . . . . . . . . 60

Focus on Customers . . . . . . . . . . . . . . . 60

Eliminate Waste and Create Flow . . . . . . . . 61

Build Fast, Learn Fast . . . . . . . . . . . . . . . 62

Keep Learning . . . . . . . . . . . . . . . . . . . 62

10 The Lean Bicycle Factory . . . . . . . . . . . . 64

It’s Not Working . . . . . . . . . . . . . . . . . 64

Traffic Jam . . . . . . . . . . . . . . . . . . . . 64

Visualization . . . . . . . . . . . . . . . . . . . 65

Work in Progress Limits . . . . . . . . . . . . . 65

Pull vs. Push . . . . . . . . . . . . . . . . . . . . 66

Slack . . . . . . . . . . . . . . . . . . . . . . . . 66

Cycle Time . . . . . . . . . . . . . . . . . . . . 67

Stop Starting, Start Finishing . . . . . . . . . . . 67

11 What is Kanban? . . . . . . . . . . . . . . . . . 68

12 Applying Lean and Kanban in an Agency En￾vironment . . . . . . . . . . . . . . . . . . . . 74

CONTENTS

The Lean Startup . . . . . . . . . . . . . . . . . 74

Business Model Canvas and Lean Canvas . . . . 75

Work in Progress Limits and Lead Time . . . . . 78

13 Case Study: Using the Agile Manifesto as a Tool 83

Where Are the Problems? . . . . . . . . . . . . 83

Where Are the Solutions? . . . . . . . . . . . . 84

In Practice . . . . . . . . . . . . . . . . . . . . . 84

How? . . . . . . . . . . . . . . . . . . . . . . . 85

The Results? . . . . . . . . . . . . . . . . . . . . 85

14 Case Study: Scrum for Rock Bands. How to

Measure Progress When Recording . . . . . . 88

The Band Splits . . . . . . . . . . . . . . . . . . 88

Building a Backlog . . . . . . . . . . . . . . . . 89

Estimating the Weight: Planning Poker . . . . . 89

Prioritizing the Backlog and Scope Creep . . . . 90

Measuring Progress with the Burndown Chart . 92

The Result . . . . . . . . . . . . . . . . . . . . . 92

15 Case Study: Using Scrum with a Hyper Fixed

Deadline . . . . . . . . . . . . . . . . . . . . . 95

The War Room . . . . . . . . . . . . . . . . . . 96

Bring In the Customer . . . . . . . . . . . . . . 98

The Result . . . . . . . . . . . . . . . . . . . . . 99

16 Case Study: How to Mix Scrum and Kanban . 103

Why Was This a Perfect Project to Test-Drive? . 103

How Did We Get Started? . . . . . . . . . . . . 104

Did This Kanban Board Do the Trick? . . . . . . 106

CONTENTS

What Was the Result? . . . . . . . . . . . . . . 107

17 Case Study: Using a Visual Control System to

Manage a Portfolio . . . . . . . . . . . . . . . 110

A Visual System . . . . . . . . . . . . . . . . . . 111

Side Effects . . . . . . . . . . . . . . . . . . . . 112

Next Steps . . . . . . . . . . . . . . . . . . . . . 113

18 Case Study: Why You Should Play Games at

Work. Gamestorming for Retrospectives . . . 116

Bad retrospectives . . . . . . . . . . . . . . . . . 116

Good Retrospectives and Gamestorming . . . . 117

Actions for Retrospectives . . . . . . . . . . . . 118

What Happens When You Start Gamestorming . 120

19 Case Study: Why Stop with Production? . . . 123

Mapping Iterative Working on the Whole Value

Chain . . . . . . . . . . . . . . . . . . . . 123

Google and Their Agile Creativity . . . . . . . . 125

Mindtunes. Agile Creativity Applied. . . . . . . 126

20 Case Study: Culture Hacking. Why Agile and

Lean Actually Work in an Agency Environment 129

What is a Culture Hack? . . . . . . . . . . . . . 129

The Pop-up Inspiration Session . . . . . . . . . 132

The Digital Production Checklist . . . . . . . . 133

21 Conclusion . . . . . . . . . . . . . . . . . . . . 137

Epilogue . . . . . . . . . . . . . . . . . . . . . . . 140

CONTENTS

Bibliography . . . . . . . . . . . . . . . . . . . . . 141

1 Introduction

Why Is This Book Relevant?

Nowadays you can’t manage a project in a creative agency

the same way as 20 years ago. This book is about an al￾ternative approach on projects, processes and collaboration

culture.

What has changed? First of all, the type of projects. It is

not just about print, television or radio anymore. Relevant

projects these days are much more complex and are deeply

related to technology and innovation.

Secondly, the economical situation has changed. Agencies

and clients don’t have the same budgets as they used

to. This results in a need for maximum efficiency and

productivity.

Thirdly, things are speeding up. 365 is the new 360¹. Com￾munication is hyperreactive. Campaigns and products now

have to be made in only weeks or even days. The line

between advertising campaigns and products starts to blur.

It is the end of advertising as we know it.²

¹http://www.psfk.com/2009/06/goodbye-360-degrees-hello-365-days.html

²Rei Inamoto on http://www.fastcocreate.com/1683292/the-end-of￾advertising-as-we-know-it-and-what-to-do-now

Introduction 2

Finally, due to all these circumstances, the concept of “an

advertising agency” is under fire. This book can help agen￾cies redefine themselves by transforming their company

culture with lean and agile.

Why Did I Write This Book?

When people ask me “what is the one thing you would

like to do within the next 5 years?” I always reply that

one day I would like to write a book about my view on

project management. In June 2013 I had been blogging for

one year on lean and agile and I made a deal with myself. I

would write two pages a day during July and August, and

see where I would end up. The result is now in your hands.

Why about lean and agile? When I started as a project

manager I had read the default books about project man￾agement, which handled every project as a series of closed

phases, the so called waterfall model. But as soon as I

started implementing these methods, I got stuck. Deadlines

were never met, and gradually I became more frustrated

about my work. Was it really my mistake? All these project

management books had a rather dogmatic view on projects,

and as these approaches never worked, the cause had to be

me I guessed.

But then I met a senior project manager who talked to me

extensively and full of passion about lean and agile during

lunch. A new world opened up. It wasn’t my fault. The

problem was the project management approach I used.

Introduction 3

Scrum was the most popular agile toolbox at that time.

So I took a two day scrum master certification. I started

using scrum right away, and from day one I witnessed how

projects went live better, faster, with higher quality, and

most important, with less stress and pressure for the people

working on it.

From that day on, I started evangelizing about agile, scrum,

lean and everything related to it. I read a whole deal

of books, started blogging about it, and now I am even

teaching classes at two colleges. Resulting in this book you

are currently reading.

About the Title

The title “The Agile Agency” is a plea for your agency to

become agile and to grow your company culture around

values such as transparency, continuous improvement and

trust.

Originally, I considered a different title for this book.

“Leap”. This title is not only an acronym for “lean and agile

practices”. It also refers to the legendary words by Neil

Armstrong when walking as the first human being on the

moon in 1969: “That’s one small step for [a] man, one giant

leap for mankind”. I believe strongly that when you start

applying lean and agile step by step in your organization,

you have to use small steps. But as soon as you start doing

it, this means a giant leap for your organization’s culture.

Introduction 4

And that what it is all about. The guts to change your

organization through lean and agile.

However, I did a small A/B test on doubtcloud.com³ prior

to the release of the book, and “The Agile Agency” acquired

the most votes.

As the subtitle reveals, this book is written in the first place

for people who work at creative agencies. Project Man￾agers, Digital Producers, Account Managers, Creatives,…

I deliberately don’t use the term advertising agency or

communication agency. Probably for the same reasons as

the Cannes Lions changed their name from International

Advertising Festival⁴ into International Festival of Creativ￾ity. Nowadays it is not just about advertising anymore. It

is about creativity. But not only the large network agency

can use this book. Also the small web agency or 5 people

boutique development shop will benefit from agile and

lean.

How Did I Write This Book?

This book is written in a lean way. It is only a photograph

of how I think about things at this moment, and it was

written in just 2 months. You could call it a “minimum

viable version” of the book. You will learn further on in

this book what this actually means.

³http://doubtcloud.com/zgb

⁴http://www.fastcompany.com/1763421/cannes-festival-name-change￾reflects-bigger-messier-reality-ad-industry

Introduction 5

Parts of it were already published on my blog http://

www.bartvermijlen.com as separate blog posts. This book

however tries to tie them together as a comprehensive

story.

What Is the Structure of This Book?

You could see the structure of the book as a house.⁵

Chapters 2 to 5 are about agile, and chapters 9 and 10 about

lean. They form the foundations for the rest of the book.

The chapters on scrum and kanban are built on these, each

as an example framework or toolbox of their fundament.

⁵The house is also a classic representation of Lean thinking. http://www.

vision-lean.com/lean-manufacturing/lean-house/

Introduction 6

The roof, the second part of the book (chapters 13 to 20),

consists of case studies based on both the foundations as

the walls.

If you already have basic knowledge about lean and agile,

you can go straight to the chapters about scrum and kan￾ban. If that isn’t new either, you can go directly to the case

studies.

Acknowledgments

I would like to thank a fine league of proofreaders for

their constructive feedback on this book. Jef Cavens, Tom

De Bruyne, Jürgen De Smet, Kris Hoet, Louise Martens,

Jan Seurinck and Karel Vinck. This book is only a start.

Consider yourself as a proofreader from now on. I hope I

will receive lots of comments so I can update the book in

the future. I will also try to add more relevant cases, giving

it more depth with every new edition.

Finally, thanks to Kwint De Meyer for the illustrative work

and Liselore for being the best critical editor you can

imagine.

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