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THAI NGUYEN UNIVERSITY
SCHOOL OF FOREIGN LANGUAGES
NGUYỄN HỒNG THẮM
USING COMMUNICATIVE GAMES TO ENHANCE
STUDENTS’ PARTICIPATION IN ORAL ACTIVITIES AT
HOANH BO HIGH SCHOOL, QUANG NINH PROVINCE
SỬ DỤNG CÁC TRÒ CHƠI GIAO TIẾP ĐỂ TĂNG CƯỜNG
SỰ THAM GIA CỦA HỌC SINH TRONG CÁC GIỜ HỌC KỸ NĂNG
NÓI TẠI TRƯỜNG THPT HOÀNH BỒ, QUẢNG NINH
M.A THESIS
Field: English Linguistics
Code: 8220201
THAI NGUYEN – 2019
THAI NGUYEN UNIVERSITY
SCHOOL OF FOREIGN LANGUAGES
NGUYỄN HỒNG THẮM
USING COMMUNICATIVE GAMES TO ENHANCE
STUDENTS’ PARTICIPATION IN ORAL ACTIVITIES AT
HOANH BO HIGH SCHOOL, QUANG NINH PROVINCE
Sử dụng các trò chơi giao tiếp để tăng cường sự tham gia của học sinh
trong các giờ học kỹ năng nói tại trường THPT Hoành Bồ, QuảngNinh
M.A THESIS
Field: English Linguistics
Code: 8220201
Supervisor 1: Prof. Dr. Nguyen Thi Mai Huong
Supervisor 2: Prof. Dr. Nguyen Thi Que
THAI NGUYEN – 2019
i
CERTIFICATE OF ORIGINALITY
I hereby declare that this submission of the minor thesis entitled “Using
Communicative Games to enhance Students’ Participation in Oral Activities at
Hoanh Bo High School, QuangNinh Province” is my own work. To the best of
my knowledge, it contains no materials previously published or written by another
person, or substantial of material which have been accepted for the award of any
other degree or diploma at SFL or any other educational institutions. The thesis has
not been submitted to any other examining body and has not been published. Any
contribution made to research by others is explicily acknowledged in the thesis.
Thai Nguyen, July 2019
Nguyen Hong Tham
Approved by SUPERVISOR
Supervisor 1: Dr. Nguyen Thi Mai Huong
Supervisor 2: Dr. Nguyen Thi Que
Date: July, 2019
ii
DEDICATION
To my parents who taught me to be more patient,
My siblings,
My husband, Nguyen Ngoc Binh
My two sons, Nguyen Duy Phuong, Nguyen Hai Nam
And my friends
For their endless support
And being my constant sources of inspiration.
iii
ACKNOWLEDGEMENT
The researcher has succeeded in finishing this study, which has been greatly
improved by comments, corrections, guidance and ideas of many people. It is hard
to even begin to acknowledge personally all those who have had an impact on her
life and study during that making of this study.
First and foremost, I would like to express my deepest thanks to Dr.Nguyen
Thi Mai Huong and Dr. Nguyen Thi Que, advisers, for their invaluable assistance,
encouragement as well as her guidance they gave me while I was doing my research
and for their constructive comments and suggestions in perfecting this thesis;
I am indebted to all the teachers at School of Foreign Languages, Thai
Nguyen University for their invaluable lessons, suggestions, moral support and
prayers for the completion of this study;
I would like to take this opportunity to express my gratitude to Mrs Dang Thi
Hien, the Headmaster of Hoanh Bo High School for her permission to conduct the
study.
Thanks are due to all the teachers of English at Hoanh Bo High School for
their suggestions and validation of the test items and questionnaires.
Last but not least, I would like to send my sincere thanks to all the students
in 10A5 class at Hoanh Bo High School, the respondents of the study, for their
willingness in joining the experimental learning period and answering follow-up
questionnaires.
iv
ABSTRACT
The goal of this study was to evaluate the impacts of communicative games
and activities on students’ participation in oral lessons as validated through
teachers’ classroom observations and perceived by students participating in the
program. The respondents of the study include 30 grade 10A5 students and two
teacher observers at Hoanh Bo High School in Quang Ninh province during their
second semester of the school year 2018-2019.
The study was conducted during 8 weeks in which different communicative
games and activities were introduced to teach speaking skill. Students’ participation
was evaluated through 8 classroom observation sheets marked by two teacher
observers during class visits. In addition, a set of questionnaire was delivered to
students upon the accomplishment of the experimental teaching period regarding
their perception on level of participation in speaking as well as their evaluation of
the whole learning period after being exposed to communicative activities and
games.
The result of the study has shown that Communicative Games used in the pilot
teaching enhanced students’ participation in oral activities and students’ attitudes
towards Communicative Games used in the experimental teaching period were
positive. Therefore, Communicative Games are recommended in classroom
teaching to enhance students’ participation in oral activities.
v
TABLE OF CONTENTS
STT CONTENT PAGE
1 CERTIFICATE OF ORIGINALITY i
2 DEDICATION ii
3 ACKNOWLEDGEMENT iii
4 ABSTRACT iv
5 TABLE OF CONTENTS v
6 LIST OF ABBREVIATIONS vii
7 LIST OF TABLES viii
8 LIST OF FIGURES ix
9 CHAPTER I: INTRODUCTION 1
10 1.1. Introduction and rationale for the stud 1
11 1.2. Aims of the study 2
12 1.3. Scope of the study 2
13 1.4. Conceptual framework 3
14 1.5. Significance on of the study 4
15 1.6. Definition of terms 5
16 1.7. Structure of the thesis 5
17 CHAPTER II: REVIEW OF RELATED LITERATUREAND
STUDIES
7
18 2.1. Related literature 7
19 2.1.1.Overview about speaking 7
20 2.1.1.1. Definitions of speaking 7
21 2.1.1.2. Characteristics of successful oral activities 8
22 2.1.1.3. Students’ participation in oral activities 10
23 2.1.2. Factors impacting on students’ participation in oral
activitie
11
24 2.1.2.1 Students’ factors 11
25 2.1.2.2. Teachers’ factors 11
vi
26 2.1.2.3. Classroom’s factors 12
27 2.1.3. Using Communicative Language Games in teaching
speaking
12
28 2.1.3.1. The nature of communicative language games 12
29 2.1.3.2. The benefits of communicative language games 13
30 2.1.3.3. Types of games 14
31 2.2. Related studies 16
32 CHAPTER III: RESEARCH METHODOLOGY 18
33 3.1. Research Design 18
34 3.2.The population and sampling 19
35 3.3. Data collection íntrument 19
36 3.4. Research Procedures 19
37 3.4.1. Results of classroom observations 19
38 3.4.2. Results from students’ questionaire 20
39 3.4.2.1 General information of the student respondents 20
40 3.4.2.2 Students’ perceptions on communicative activities 21
41 3.4.2.3 Students’ evaluation towards the experimental
learning period being exposed to the use of communicative
games
21
42 CHAPTER IV 22
43 4.1. Results of Classroom observations 24
44 4.2. Results from Students’ questionnaire 24
45 4.2.1. General information of the student respondents 24
46 4.2.2. Students’ perceptions on communicative activities 25
47 4.2.3. Students’ evaluation towards the experimental learning
period being exposed to the use of communicative games
27
48 CHAPTER V: SUMMARY OF FINDINGS, CONCLUSIONS
AND RECOMMENDATIONS
33
49 5.1. Summary of finding 33