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Mobility and locative media: mobile communication in hybrid spaces
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Mobility and Locative Media
Mobilities has become an important framework to understand and analyze contemporary social, spatial, economic, and political practices. Especially as mobile
media become seamlessly integrated into transportation networks, navigating
urban spaces, and connecting with social networks while on the move, researchers need new approaches and methods to bring together mobilities with mobile
communication and locative media. Mobile communication scholars have
focused on cell phones, often ignoring broader connections to urban spaces, geography, and locational media. As a result, they emphasized virtual mobility and
personalized communication as a way of disconnecting from place, location, and
publics.
The growing pervasiveness of location- aware technology urges us to rethink
the intersection among location, mobile technologies, and mobility. Few studies
have addressed the many transformations taking place in mobile sociality and in
urban spatial processes through the appropriation of these technologies. This
edited collection will address this gap by exploring the intersection of mobility,
mobile communication, and locative media, as well as the implications of this
for adjacent fields such as mobile art, mobile gaming, architecture, design, and
urban planning.
Adriana de Souza e Silva is Associate Professor at the Department of Communication at North Carolina State University (NCSU), and Director of the Communication, Rhetoric and Digital Media (CRDM) program at NCSU.
Mimi Sheller is Professor of Sociology and directs the Center for Mobilities
Research & Policy at Drexel University.
Changing mobilities
Series Editors: Monika Büscher, Peter Adey
This series explores the transformations of society, politics, and everyday experiences wrought by changing mobilities, and the power of mobilities research to
inform constructive responses to these transformations. As a new mobile century
is taking shape, international scholars explore motivations, experiences, insecurities, implications, and limitations of mobile living, and opportunities and challenges for design in the broadest sense, from policy to urban planning, new
media and technology design. With world citizens expected to travel 105 billion
kilometres per year in 2050, it is critical to make mobilities research and design
inform each other.
Elite Mobilities
Edited by Thomas Birtchnell and Javier Caletrío
Family Mobility
Reconciling career opportunities and educational strategy
Edited by Catherine Doherty, Wendy Patton and Paul Shield
Mobility and Locative Media
Mobile communication in hybrid spaces
Adriana de Souza e Silva and Mimi Sheller
Forthcoming:
Changing Mobilities
Monika Büscher
Cargomobilities
Moving materials in a global age
Edited by Thomas Birtchnell, Satya Savitzky and John Urry
Italian Mobilities
Edited by Ruth Ben- Ghiat and Stephanie Malia Hom
Mobility and Locative Media
Mobile communication in hybrid
spaces
Adriana de Souza e Silva and
Mimi Sheller
Routledge
Taylor & Francis Group
LONDON AND NEW YORK
First published 2015
by Routledge
2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN
and by Routledge
711 Third Avenue, New York, NY 10017
Routledge is an imprint of the Taylor & Francis Group, an informa business
© 2015 Adriana de Souza e Silva and Mimi Sheller
The right of the editors to be identified as the authors of the
editorial material, and of the authors for their individual chapters,
has been asserted in accordance with sections 77 and 78 of the
Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or
reproduced or utilized in any form or by any electronic,
mechanical, or other means, now known or hereafter invented,
including photocopying and recording, or in any information
storage or retrieval system, without permission in writing from
the publishers.
Trademark notice: Product or corporate names may be trademarks
or registered trademarks, and are used only for identification and
explanation without intent to infringe.
British Library Cataloguing- in-Publication Data
A catalogue record for this book is available from the British
Library
Library of Congress Cataloging- in-Publication Data
Mobility and locative media : mobile communication in hybrid
spaces / edited by Adriana de Souza e Silva, Mimi Sheller. –
1 Edition.
pages cm – (Changing mobilities)
1. Communication–Social aspects. 2. Mass media–Social
aspects. I. Silva, Adriana de Souza e, editor of compilation.
II. Sheller, Mimi, editor of compilation.
HM1206.M6266 2014
302.230973–dc23 2014004116
ISBN: 978-1-138-77813-9 (hbk)
ISBN: 978-1-315-77222-6 (ebk)
Typeset in Times New Roman
by Wearset Ltd, Boldon, Tyne and Wear
To Matteo (Adriana)
To Eve, Ally and Dan (Mimi)
Thispageintentionallyleftblank
Contents
List of figures x
List of tables xii
Notes on contributors xiii
Acknowledgments xix
Introduction: moving toward adjacent possibles 1
ADRIANA DE SOUZA E SILVA AND MIMI SHELLER
PART I
Rethinking cohesion, coordination, and navigation 17
1 Mobile phones and digital Gemeinschaft: social cohesion
in the era of cars, clocks and cell phones 19
RICH LING
2 Walking in the hybrid city: from micro- coordination to
chance orchestration 33
ROBIN VAN DEN AKKER
3 Direct video observation of the uses of smartphones on
the move: reconceptualizing mobile multi- activity 48
CHRISTIAN LICOPPE AND JULIEN FIGEAC
4 Rerouting borders: politics of mobility and the
Transborder Immigrant Tool 65
FERNANDA DUARTE
viii Contents
PART II
Performing location, place- making, and mobile
gaming 83
5 Online place attachment: exploring technological ties to
physical places 85
RAZ SCHWARTZ
6 Location as a sense of place: everyday life, mobile, and
spatial practices in urban spaces 101
DIDEM ÖZKUL
7 Performing city transit 117
T A I E N N G - C H A N
8 Location- based gaming apps and the commercialization of
locative media 132
DALE LEORKE
9 Houses in motion: an overview of gamification in the
context of mobile interfaces 149
NATHAN HULSEY
PART III
Mobile cities: mapping, architecture, and planning 165
10 Exploring locative media for cultural mapping 167
P E T E R H E M M E R S A M , J O N N Y A S P E N , A N D R E W M O R R I S O N ,
IDUNN SEM, AND MARTIN HAVNØR
11 Designing for mobile activities: WiFi hotspots, users, and
the relational programming of place 188
MICHAEL R. DOYLE
12 The power of place and perspective: sensory media and
situated simulations in urban design 207
GUNNAR LIESTØL AND ANDREW MORRISON
Contents ix
13 The will to connection: a research agenda for the
“programmable city” and an ICT “toolbox” for urban
planning 224
OLE B. JENSEN
Epilogue 239
14 Restless: locative media as generative displacement 241
TERI RUEB
Index 259
Figures
3.1 A simple portable set- up to record the audio- video flux on
Android- based smartphones 52
3.2 and 3.3 In all images the screen capture appears on the left, and
the camera glasses recording on the right (both have been
synchronized). In both images the user is sitting and using the
smartphone in his lap, which is partly (3.2) or not at all (3.3)
visible 53
3.4 Arriving at a red light behind the stopping traffic 55
3.5 Taking such an occurrence as an opportunity to gaze down,
put the phone on the steering wheel and launch the Facebook
application 55
3.6 A typical visual display for the circular progress bar 55
3.7 Sending a message and getting the circular progress bar 56
3.8 The right hand goes to the right to engage a gear 56
3.9 The gaze moves up to look at the road and “discover” that the
light is still red 57
3.10 She immediately gazes down at the smartphone 57
3.11 The driver is scanning down her list of Facebook posts. The
sudden motion of surrounding cars is detectable in data
through the side window though not visible in the picture 59
3.12 She eventually looks up, and a large opening is now visible
before her car, materializing the delayed character of her
response 59
3.13 The black car on the right “jumps” into the gap, before she
eventually starts to move her car forward again 60
4.1 The Transborder Immigrant Tool interface at work 70
5.1 Check- in screens 87
5.2 Mayorship change message 93
10.1 Mapping results were displayed real- time in a local shop
window 177
10.2 The map changed interactively as mapping was conducted 178
10.3 Example of sample point notation by students 179
Figures xi
10.4 Use of the app led students to see the city in a new way 182
11.1 Distribution of ZAP Québec WiFi hotspots on the Québec
City metropolitan area by type 196
11.2 Distribution of the most frequented ZAP hotspots 197
11.3 Top 25 percent most frequented hotspots and public transport 198
11.4 Pub Galway offers pub- goers a view of the activity on
Avenue Cartier 199
11.5 Graphic representation of the WiFi user (A) with views of
indoor (B) or outdoor (C) activities 200
12.1 The Roman Forum sitsim showing a now- and-then snapshot
of the Via Sacra looking toward the Temple of Caesar 210
12.2 Example of perspective combining high altitude bird’s-eye
overview and distance 214
12.3 Example of perspective combining street level, close up and
detail. Perspectives combining large frame, wide angle, and
distance are absent from the presentations 214
12.4 The double perspective as viewed from the starting point at a
distance of about 75 meters and facing the old building of the
museum 216
12.5 Moving toward the left (northern) side of the old building
more details of the planned museum appear 217
12.6 Old and new. The stone wall of the new building points in the
direction of the main entrance in the atrium behind the old
building 217
12.7 Using the fly- in function the user can tilt and pan the device
to look around in the simulated Munch room 218
14.1 Teri Rueb, Drift, 2004, Walker on the tidal flats 249
14.2 Teri Rueb, Core Sample, 2007, Visitors in the gallery and
walkers on the island 250
14.3 Teri Rueb, Elsewhere: Anderswo, 2009, Walker in the
botanical garden 252
14.4 Teri Rueb and Larry Phan with contributions from Carmelita
Topaha (Diné), No Places With Names, 2012, Walker holding
sculpture 253
Tables
11.1 Characteristics of the three WiFi user groups 193
11.2 ZAP Québec WiFi hotspots by type and status of inclusion in
study as of September 2010 196
11.3 Hotspots visited as part of the spatial analysis 198
Contributors
Jonny Aspen is Associate Professor at the Institute of Urbanism and Landscape,
Oslo School of Architecture and Design. His research focuses on urban planning history, city cultures, urban theory, contemporary urban development,
and digital media and cities. He has edited a book on urban studies in Norway
concerning contemporary issues of gentrification and immigration, and a Norwegian anthology on international urban theory. His PhD was on issues of
city planning and urban representation. He is a senior researcher in a project
on social media, design and the city, YOUrban, at the Oslo School of Architecture and Design. He is currently, with John Pløger, writing a book on vitalism and urbanism.
Adriana de Souza e Silva is Associate Professor of Communication at North
Carolina State University (NCSU), affiliated faculty at the Digital Games
Research Center, and Director of the Communication, Rhetoric and Digital
Media (CRDM) program at NCSU. Her research focuses on how mobile
and locative interfaces shape people’s interactions with public spaces and
create new forms of sociability. She teaches classes on mobile technologies,
location- based games, and internet studies. She is the co- editor (with Daniel
M. Sutko) of Digital Cityscapes—Merging Digital and Urban Playspaces
(Peter Lang, 2009), the co- author (with Eric Gordon) of Net Locality: Why
Location Matters in a Networked World (Blackwell, 2011), and the co- author
(with Jordan Frith) of Mobile Interfaces in Public Spaces: Control, Privacy,
and Urban Sociability (Routledge, 2012). She holds a PhD in Communication and Culture from the Federal University of Rio de Janeiro, Brazil.
Michael R. Doyle holds a Master in Architecture and a Master of Science from
Laval University (Québec, Canada) and a Bachelor of Science in Architecture
from the University of Cincinnati in Ohio. He has worked for architecture
firms in Chicago (US), Cleveland (US), and Paris (France). Before beginning his doctoral research at the École Polytechnique Fédérale de Lausanne
(EPFL) in Switzerland in 2012, he worked for the Interdisciplinary Research
Group on the Suburbs (GIRBa) at the Laval University School of Architecture
where he helped to develop a metropolitan- level internet survey investigating
xiv Contributors
housing, mobility, and ICT use. His Master’s research project addressed WiFi
use and the spatial configurations of WiFi hotspots in Québec City. As a PhD
researcher for the Deep City project at the EPFL, he is now working on urban
underground spaces.
Fernanda Duarte is a PhD candidate at the Communication, Rhetoric, and Digital Media (CRDM) program at North Carolina State University (NCSU) with
funding from the Ministry of Education in Brazil and the Fulbright Program
at the US Department of State. Her research interests are mobilities, media
technologies, politics, and digital poetics. Her current research focuses on
applications of pervasive computing and the rising issues of intimacy and privacy in biopolitics and activism/art.
Julien Figeac is a CNRS researcher at the Information Processing and Communication Laboratory, Telecom ParisTech, France. His research and publications focus on the uses of smartphones in situations of mobility. He
contributes to the development of a sociological method based on video
recordings, video- ethnography, to analyze how information and communication technologies (ICTs) are changing the organization of social interactions
and urban mobility. He has developed this method in different case studies:
the uses of mobile TV in public transportation in Paris, the modalities of participation in mobile social networking, and the forms of sociability generated
by geosocial networking and location- based games.
Martin Havnør holds a degree in computer science from the University of Oslo
and is currently working as CTO at Faster Imaging AS. With a background
from the Scandinavian demo- scene, he has a passion for software development with tight requirements such as memory footprint and available processing power. Through his position at Faster Imaging he has also gained a keen
interest in maps and everything GIS- related, and held talks on related subjects
at events such as AppWorks and State Of The Map. An interest in digital art
has also led to the participation in installations and projects related to interactivity, mobility, and performativity.
Peter Hemmersam is Associate Professor at the Institute of Urbanism and
Landscape at the Oslo School of Architecture and Design. His PhD focused
on urban design, public urban space, and retail, using a variety of architectural
mapping methods. Recently, his research has focused on sustainable urban
design, ecological urbanism, and eco- cities in a Scandinavian perspective. In
addition he researches changing circumpolar landscapes, employing architectural methods of perceptual mapping of material landscapes. He has previously been a practicing architect with a focus on urban design, and worked as
an educator and researcher at the Aarhus School of Architecture in Denmark.
He has worked on several projects for CHORA and Raoul Bunschoten using
experimental mapping methods. From 2003 to 2007 he was the Head of the
Institute of Urbanism AHO.