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Manipulating Images
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Part III: Manipulating Images
choices are actually a bit of misnomer. All of the blurs are Gaussian blurs, but the Selective
option is a specific type of Gaussian blur that pays attention to edges. The default Gaussian
blur without edge protection generally gives good results, but in images where you start
seeing glow around edges, you may want to play with one of the other three options.
Dark/Bright Mask Grayscale — These options control which of the three images you
want to use as the layer mask for the dark and bright image. Typically you’ll want to stick
with using the defaults here, but if you need to squeeze out some extra detail from some
parts, changing these values can help.
Dark Takes Precedence — When Exposure Blend finishes, you’ll have three layers, two
with masks, as shown in Figure 12-16. By default, the bright exposure layer is at the top of
the stack. However, this may yield results that are brighter than you want. You can manually move the dark exposure layer up or you can send it straight to the top here by enabling
this check box.
Auto-Trim Mask Histograms — Enabling this option is basically the same as opening
the Levels dialog and clicking the Auto button on each of the exposure masks.
Scale Largest Image Dimension to — Type in an image size here in pixels, such as
800x600, and the tone-mapped image that comes out of Exposure Blend is proportionally scaled to be no larger than those dimensions. This is useful if you want to test some
settings before applying them to full-sized images.
FIGURE 12-15
The Exposure Blend dialog
Once you have all the settings adjusted the way you like, click the OK button and Exposure
Blend will do its magic. If the source files you’re using are large, this step might take a while,
especially if you’re running GIMP on an older computer. When it’s complete, though, you have
an image window with your processed results in it. The cool thing is that Exposure Blend doesn’t
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Chapter 12: Enhancing Photos
give you a flattened image as your result. You actually get three layers, as shown in Figure 12-
16. The bottom layer is the normal exposure and the two layers above it are the bright and dark
exposures, masked to reveal content that’s not apparent in the normal exposure.
FIGURE 12-16
When you run Exposure Blend, the result is an image with three layers. The normal exposure image
is at the bottom and the other two are masked above it.
What makes this so cool is that now you can manually tweak things with all of the tools available to you in GIMP to get more customized results. You can reorder the exposure layers, tweak
the masks in the Channels dockable dialog, or paint directly on each layer. If you want to re-run
Exposure Blend on your images to regenerate your masks or adjust their blur, you don’t have go
through the process of selecting your images all over again. Instead, choose Filters Exposure
Blend Reset Blend Details. This brings up a dialog like the one shown in Figure 12-17, which
allows you to adjust all of the settings without needing to reselect your exposure images.
FIGURE 12-17
The Reset Blend Details dialog allows you to adjust tone mapping settings without reselecting your
exposure images.
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Part III: Manipulating Images
Because the process of bracketing requires that you take multiple photos, there’s a chance that all
of those exposures will be slightly offset from one another, especially if you take the photos without a tripod. Fortunately, Exposure Blend also includes features to help you align these images.
Choose Filters Exposure Blend Align Exposures and you’ll find four options:
Bright — This sets the bright exposure layer to the difference blending mode to help you
accurately align the bright exposure layer with the normal exposure layer. Use the arrow
keys on your keyboard with the Move tool (M) to move the layer one pixel at a time to
nudge it into place.
Dark — This does the same as the Bright menu option, but for the dark exposure layer.
Off — Choose this option after you’ve aligned your layers to set everything back to the
resulting tone-mapped image.
Trim Image to Overlap Area — If you adjust your layers to get them to line up, parts of
the exposure layers no longer cover the normal exposure layer. You can recognize this as
a strip along the perimeter of you image that looks markedly darker or brighter than the
rest of the image. To rectify this, you can crop these protruding bits. This menu option in
Exposure Blend does this automatically for you.
Figure 12-18 shows the difference between an image that’s been tone mapped with Exposure
Blend and the original, normal exposure image.
FIGURE 12-18
On the left, a digital photograph created with a single exposure; on the right, the same image tone
mapped with Exposure Blend
And with that, you’ve got a nicely tone-mapped image from a set of three bracketed photographs. It’s important to note here that you’re not technically saving an HDR image. If you
save in GIMP’s native XCF format, the layers and their masks give you high dynamic range
data, but it’s not really an HDR format. And if you flatten the layers to save to another format
like PNG or JPEG, the result is not HDR; it’s a regular image that’s been tone mapped with
bracketed photos. It’s a subtle distinction, but it’s definitely worth keeping in mind. To have an
HDR image, GIMP would have to support more than 8 bits per channel and be able to save to
an HDR-aware format such as OpenEXR. There is not currently support for this in GIMP, but
hopefully future versions that have tighter integration with GIMP’s new imaging library, GEGL,
will add this support.
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Chapter 12: Enhancing Photos
Summary
This chapter covered the use of GIMP’s painting tools that are extremely useful in photo retouching work. You saw how the Blur/Sharpen tool could be used to direct viewers to specific parts of
your image and how the Smudge tool can drastically modify an image by extending it and softening its appearance. You saw how the Dodge/Burn tool relates to the traditional photographic
printing techniques, but with the added flexibility of the digital medium. Then you got to play
with GIMP’s Clone, Perspective Clone, and Healing tools, allowing you to fix small parts of an
image or change an image drastically. At the end of this chapter you saw how the Exposure
Blend plug-in can be used to get a larger dynamic range in your image by taking advantage of
bracketed photos.
Next up, all of GIMP’s included filters. Sweet!
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Part IV
Exploring Filters
and Effects
IN THIS PART
Chapter 13
Implementing Blur,
Enhancement, and Distortion
Filters
Chapter 14
Using Image Creation Filters
Chapter 15
Using Compositing Filters
Chapter 16
Enhancing Images with Artistic
Filters
Chapter 17
Working with Specialized
Filters
Chapter 18
Batch Processing with
Automating Filters
Chapter 19
Using GIMP Animation
Package
Chapter 20
Working with Video-Specific
Functions in GIMP