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Events Design and Experience
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Events Design and Experience
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Books in the Series
Management of Event Operations
Julia Tum, Philippa Norton and J. Nevan Wright
Innovative Marketing Communications: Strategies for the Events Industry
Guy Masterman and Emma. H. Wood
Events Management (second edition)
Glenn A J Bowdin, Johnny Allen, William O’Toole, Rob Harris and Ian McDonnell
Events Design and Experience
Graham Berridge
Marketing Destinations and Venues for Conferences, Conventions and Business Events
Rob Davidson and Tony Rogers
Human Resource Management for Events
Lynn Van der Wagen
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Events Design and Experience
Graham Berridge
AMSTERDAM • BOSTON • HEIDELBERG • LONDON • NEW YORK • OXFORD • PARIS
SAN DIEGO • SAN FRANCISCO • SINGAPORE • SYDNEY • TOKYO
Butterworth-Heinemann is an imprint of Elsevier
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Butterworth-Heinemann is an imprint of Elsevier
Linacre House, Jordan Hill, Oxford OX2 8DP, UK
30 Corporate Drive, Suite 400, Burlington, MA 01803, USA
First edition 2007
Copyright © 2007, Elsevier Ltd. All rights reserved
No part of this publication may be reproduced, stored in a retrieval system or
transmitted in any form or by any means electronic, mechanical, photocopying,
recording or otherwise without the prior written permission of the publisher
Permissions may be sought directly from Elsevier’s Science & Technology Rights
Department in Oxford, UK; phone: (+44) (0) 1865 843830; fax: (+44) (0) 1865 853333;
email: [email protected]. Alternatively you can submit your request online by
visiting the Elsevier web site at http://elsevier.com/locate/permissions, and selecting
Obtaining permission to use Elsevier material
Notice
No responsibility is assumed by the publisher for any injury and/or damage to persons
or property as a matter of products liability, negligence or otherwise, or from any use or
operation of any methods, products, instructions or ideas contained in the material herein.
British Library Cataloguing in Publication Data
A catalogue record for this book is available from the British Library
Library of Congress Cataloguing in Publication Data
A catalogue record for this book is available from the Library of Congress
ISBN-13: 978-0-7506-6453-0
ISBN-10: 0-7506-6453-3
Typeset by Charon Tec Ltd (A Macmillan Company), Chennai, India
www.charontec.com
Printed and bound in Great Britain
07 08 09 10 11 10 9 8 7 6 5 4 3 2 1
For information on all Butterworth-Heinemann publications
visit our web site at http://books.elsevier.com
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Contents
Series editors vii
Series preface ix
Preface xi
List of figures xvii
List of tables xix
List of case studies xxi
Part One: Study of Events: Rationale 1
1 Defining Events 3
2 Event Management Literature 23
3 Events Industry 41
4 UK Events Education 55
Part Two: Ideas of Experience and Design for Events 63
5 Understanding Experiences 65
6 Understanding Design 81
7 The Experience Industry and the Experience Economy 115
8 Experience Design 159
Part Three: Analysis of Events 177
9 Analysing Event Interaction and Experience 179
10 Using Symbolic Interaction to Analyse Event Experiences 197
11 Studying the Significance of Event Design 247
References 281
Index 293
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Series editors
Glenn A. J. Bowdin is Principal Lecturer in Events Planning at the UK Centre for Events
Management, Leeds Metropolitan University where he has responsibility for managing
events-related research. He is co-author of Events Management. His research interests include
the area of service quality management, specifically focusing on the area of quality costing,
and issues relating to the planning, management and evaluation of events. He is a member
of the Editorial Boards for Event Management (an international journal) and Journal
of Convention and Event Tourism, Chair of AEME (Association for Events Management
Education), Charter Member of the International EMBOK (Event Management Body of
Knowledge). Executive and a member of Meeting Professionals International (MPI).
Don Getz is a Professor in the Tourism and Hospitality Management Program, Haskayne
School of Business, the University of Calgary. His ongoing research involves event-related
issues (e.g. management, event tourism, events and culture) and special-interest tourism (e.g.
wine). Recent books include Event Management and Event Tourism and Explore Wine Tourism:
Management, Development, Destinations. He co-founded and is a member of the Editorial
Board for Event Management (an international journal).
Professor Conrad Lashley is Professor in Leisure Retailing and Director of the Centre for
Leisure Retailing at Nottingham Business School, Nottingham Trent University. He is also
series editor for the Elsevier Butterworth-Heinemann series on Hospitality Leisure and
Tourism. His research interests have largely been concerned with service quality management, and specifically employee empowerment in service delivery. He also has research
interest and publications relating to hospitality management education. Recent books
include Organisation Behaviour for Leisure Services, 12 Steps to Study Success, Hospitality Retail
Management and Empowerment: HR Strategies for Service Excellence. He has co-edited,
Franchising Hospitality Services and In Search of Hospitality: Theoretical Perspectives and Debates.
He is the past Chair of the Council for Hospitality Management Education. He is a Chair of
the British Institute of Innkeeping’s panel judges for the NITA Training awards, and is advisor to England’s East Midlands Tourism network.
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Series preface
The events industry, including festivals, meetings, conferences, exhibitions, incentives,
sports and a range of other events, is rapidly developing and makes a significant contribution to business and leisure related tourism. With increased regulation and the growth of
government and corporate involvement in events, the environment has become much more
complex. Event managers are now required to identify and service a wide range of stakeholders and to balance their needs and objectives. Though mainly operating at national levels, there has been significant growth of academic provision to meet the needs of events and
related industries and the organisations that comprise them. The English speaking nations,
together with key Northern European countries, have developed programmes of study leading to the award of diploma, undergraduate and post-graduate awards. These courses focus
on providing education and training for future event professionals, and cover areas such as
event planning and management, marketing, finance, human resource management and
operations. Modules in events management are also included in many tourism, leisure,
recreation and hospitality qualifications in universities and colleges.
The rapid growth of such courses has meant that there is a vast gap in the available literature on this topic for lecturers, students and professionals alike. To this end, the Elsevier
Butterworth-Heinemann Events Management Series has been created to meet these
needs to create a planned and targeted set of publications in this area.
Aimed at academic and management development in events management and related
studies, the Events Management Series:
● provides a portfolio of titles which match management development needs through
various stages;
● prioritises publication of texts where there are current gaps in the market, or where current provision is unsatisfactory;
● develops a portfolio of both practical and stimulating texts;
● provides a basis for theoretical and research underpinning for programmes of study;
● is recognised as being of consistent high quality;
● will quickly become the series of first choice for both authors and users.
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Preface
Completing the final touches of this book coincided with the final of the FIFA 2006 World
Cup, the second biggest event in the world. According to most commentators the event was
organised wonderfully well with the whole of Germany and its’ host cities joining the celebration and providing not only a football tournament but also a cultural festival par excellence. Cities that hosted matches played their part with free festivals and exhibitions and the
whole event was, to coin a phrase, a true celebration of global football’s finest. The World
Cup also saw the real breakthrough of ‘vicarious events’ or ‘vicarious spectating’ with most
of the major cities showing the games live on large screens located in or around the main
city centres. In some places numbers watching these live transmissions were estimated at
over 50,000. Although not the first time this had happened the 2006 World Cup was the first
time it had been an integral part of the design of such an event. But then in the final
moments of the tournament itself a strange thing happened. With the World Cup Final
match between France and Italy concluded, the officials prepared the podium in the centre
of the stadium for the presentation of the winners and losers medals. France collected theirs
and Italy theirs and then, inexplicably, the proceedings stuttered. Fabio Canavarro, the Italian
captain, was left waiting almost in state of suspended animation as he prepared to act out
the final and pinnacle moment of the event, the lifting of the World Cup itself. The players
readied themselves for that moment of optimal pleasure, when as winners, they alongside
fellow countryman in the stadium and around the world watching on TV, would cheer in
exalted delight as the captain hoisted the trophy aloft. And they waited. And they waited a
bit more. Finally, in one of the most bizarre conclusions to a major sporting presentation,
an Italian squad member (believed to be the reserve goal keeper) sidled up to the trophy,
grabbed it and thrust it into Canavarro’s arms. He duly did the rest. After some 5 years of
planning and organising was this final act deliberately designed to unfold in this way? The
question we have to ask is: Was it really in the organisers’ mind to have this, the optimal
experiential moment of the World Cup for players and spectators alike, to be carried off in
such unbecoming circumstances? The hoisting of a trophy is the symbolic finale of many
such sports events and provides the conclusion to what has often been a long and arduous
endeavour by the players to reach this pinnacle of success. As such it should be seen as a key
experiential moment in the unfolding of the whole event, much like the ‘kiss’ after wedding
vows, and is therefore an occasion that should be carefully and deliberately designed since
it is providing the culminating and defining moment for the winners.
This example illustrates the importance of such pivotal occasions for event experiences for
they help provide memorable moments that often form the basis of our recollections of them.
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xii Preface
It also shows that if we do not plan and consider every minutiae of an event then it is easy for
such occasions to be disrupted and for the flow of the experience to be, albeit momentarily,
interrupted. In modern society such pivotal moments are features of events all over the
world, and are becoming more so as the value and presence of events is becoming more
recognised both for individuals and society. In this relatively golden period for the industry
more than ever events are used to showcase someone (celebrity events, weddings, birthday
parties, awards), something (new product, brand, service) or some place (country, region,
city, town, attraction). Many events today seek to make a stunning visual impact, something
that is commonly referred to as the ‘wow’ factor. The term is sometimes erroneously used
suggesting that there is only one single ‘wow’ moment when in fact there can often be several but serves its purpose to help highlight that an event contains elements of spectacle that
enthuses, and possibly even enraptures, those attending. It can be the total impact of a single
event or the result of several occasions within an event but what is clear is that to create such
an impact requires careful and detailed planning to design the requisite outcome. The experience of either participating or attending such events is becoming increasingly framed by
recognition of the components that create these occasions. As such they are carefully and
deliberately designed. The components used largely reflect the purpose and concept of the
event and can consist of many and numerous elements within the event. It is the study of
these deliberately designed event occasions and the components used to create them that are
the focus of this book.
This book is nominally divided into three sections. Chapters 1–4 provide the underpinning rationale for the study of events. Chapter 1 re-visits attempts to define events and
explores the characteristics of event management and there is a case study on designing
an event for different stakeholder. Chapter 2 provides a brief overview of the main focus
of event management literature, in particular examining the general event texts that deal
with event organisation and impact. There is also a preliminary discussion on the role of
design in event literature. In Chapter 3 the discussion moves on to explore the emergence
of the events industry looking at the significance of the Millennium and Olympics as a
vital boots in the industry’s new found recognition and highlights key trends in specific
events sectors. The emergence of event management education is outlined in Chapter 4.
These chapters are by nature introductory and are not meant to be definitive on any of the
topic areas. They serve only to highlight some of the key points about the study of event
management that enables this book to be written. Chapters 5–8 are concerned with
exploring and analysing ideas on experience and design for events. The study of experience is explored within the context of leisure and tourism in Chapter 5 as a way of understanding how the notion of experience can be applied to active and passive occasions,
whilst Chapter 6 looks at the definitions of design and its applicability for event management, arguing that it should be seen as an integral part of the whole process of managing an event. It includes a case study on participatory design and a Discovery Channel
launch. The emergence of the experience industry or economy is the focus of Chapter 7 that
examines the core concepts of experience and offers examples of how event experiences
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Preface xiii
can be studied. Bringing the two ideas of experience and design together is the subject of
Chapter 8 with further observation on how specific experiential elements of an event can
be designed. Chapters 9–11 are concerned with the analysis of events. Chapter 9 introduces
symbolic interaction and explains its use as a tool for developing experiential foresight in
event design and for analysing event experiences via case study on Formula 1, whilst
Chapter 10 applies the model of symbolic interaction to study event experiences through
the six different elements of experience. Finally, the meaning and interpretation of events
is considered in Chapter 11 by explaining and applying the concept of semiotics to events
and event communications. There are several learning activities and case studies used
to illustrate key points and these increase in number and depth as the reader progresses
through the chapters.
There are several occurrences at events, much like the one described above, that have influenced me to attempt this study. I frequently wondered how was it that I could turn up to an
event and come away feeling unhappy about what I had experienced. In studying these
events I persuaded numerous researchers to analyse and evaluate their experiences with me.
Their responses often confirmed by own analysis of some of these events, that they too experienced emotions of displeasure, disappointment and sometimes even anger at the way the
event had been organised. They also experienced emotions of enormous pleasure as well, or
optimal arousal as studies of experience tend to call it. In investigating this further I realised
that academic critical analysis of these event experiences was not in great supply and that the
approach to the study of events adopted a fairly conventional route, a route that was traditionally positivist and often lacking in critical insight into the way an event had been
designed. I wondered, if all events were good, then why is that I have attended several
events and not felt this to be the case. Why have I come away with the feeling that the experience of attending, participating or working at a particular event has been less than perfect?
In some cases the experience had been so poorly designed that it was little more than a
charade to call it an organised event and in some others I left feeling that not only had valuefor-money not been had, but that the events were simply commercial merchandising
opportunities disguised as events, consequently they were poorly designed and executed,
presumably put together on a whim but with sufficient business acumen to attract people via
effective communication strategies. In some cases I was appalled at what I saw as the most
glaring and obvious design flaws in the event, where, amongst other things sound, text,
image and lighting competed with each other rather than complemented each other.
Such uncertain experiences seemed at odds with the emergence of what O’Sullivan and
Spangler call the ‘experience industry’ or Pine and Gilmour refer to as the ‘experience economy’. The concept of experience has developed into various models for studying and
explaining aspects of marketing whereby a product or service are ‘imbued with additional
qualities’, qualities above and beyond their actual real time usage. It has also been applied
as a concept for describing some of the features of events and the experiences of guests or
participants who attend. This means that a Gala Night or Awards Ceremony or Prom is seen
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xiv Preface
as not only as an ‘event function’ but is created and construed as an experience (occurrence,
occasion or moment) specifically designed to illicit a positive and meaningful feeling of well
being for those attending. This feeling should be one whereby they have, in some way, been
internally reached or touched; emotionally, physically and psychologically by what their
senses have noted and that some element of this experience has been the result of interaction with other people or objects. The focus of this book is to critically unravel the way some
of those experiences have been designed. During the next 11 Chapters many ideas on events
design and experience will be introduced some of which appear to contradict each other
and some of which appear to be of little relevance to event management.
The purpose of this book is not to create a definitive model for analysing event experiences
but rather through the help of selected case studies to show how a number of concepts can
be applied to the study of the design and experience of events. Some of the concepts overlap, for instance the idea of interaction is a feature of symbolic interaction and experiential
theory. The tools are provided to help the reader begin their own process of analysing event
experiences and to understand why elements of an event have been designed in such a way.
One way to explore the experience of an event (or any other kind of activity) is to obtain
responses of those at the event, and there are several methods of experiential analysis ranging from immediate experience, immediate recall to post reflection. This often results in satisfaction responses, which after all is a reasonable tool to evaluate an event, but tends to be
very much a quality based or customer service exercise looking at issues around promptness
of service in the cafeteria, cleanliness and response of staff to queries, etc. And whilst it can
be used for deeper insight it is rarely used to explore issues of design, environment or ambience. A common feature of modern events (especially larger exhibitions, conventions or conferences) is to have a stand of computers where visitors to the events can complete a simple
multiple-choice questionnaire on the event and its organisers and sponsors. The list of questions tends to produce valuable statistics that can no doubt be later used for market research,
but this type of evaluation of the event barely touches upon the design of the event or the
nature of experience at the event. Another way to study event experiences is to apply theoretical tools to vicariously study the event, that is to look at the signs inherent in the event setting and attempt to understand some of the meanings and messages behind what we see and
to interpret these. This observation requires that we understand the significance that different elements have to play in creating the environment and enables us to critically examine
how these elements have been constructed so that we can ask questions about their effect. In
this way we can begin to explore some of the thematic elements that have been introduced
and deconstruct their meaning and the experience created.
At the root of this point is the idea that an event, for some stakeholders but not all, is an
activity that is, at that point, meant to be unique and memorable. And outside of business
events, visits to or participation in them is for most people part of their leisure experience,
their freely chosen use of time. What we want from that time is of course something
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