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Design engineers : An introductory text
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DESIGNING ENGINEERS
AN INTRODUCTORY TEXT
SUSAN McCAHAN
University of Toronto
PHILIP ANDERSON
University of Toronto
MARK KORTSCHOT
University of Toronto
PETER E. WEISS
University of Toronto
KIMBERLY A. WOODHOUSE
Queen’s University
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vPreface
Preface
This book provides an introduction to the basic principles of engineering design in
a way that is accessible and appropriate for first- or second-year undergraduate students, who do not yet have any discipline-specific expertise. It uses a first-principles
approach, with an emphasis on problem definition and scoping, and a creative solution
process, and is less concerned with rigorous, code-based design practice. However, it
is also quite comprehensive, and includes significant material on communications,
team strategies, and project management. This should allow instructors to pick and
choose the components that they want as a custom print or digital text. The approach
is based on the premise that “design thinking” can and should be introduced from the
very beginning of an engineering education in order to frame the remainder of the
subject area studies and motivate the students.
The past 15 years have seen a transformation of engineering design instruction.
Historically, engineering education often consisted of two fundamental parts: a
strong foundation of math, physics, and chemistry and a technical depth in one of
the traditional disciplines. Although many programs included a final-year “capstone”
design course, there was little formal education in design thinking and methodology
leading up to this. Students were expected to learn how to design things during the
often short and intense capstone experience.
Two forces have fomented change in this traditional approach. First, industry and
accreditation groups have strongly indicated that this was not enough: That engineers
needed to be further along in a full set of design skills. Second, design itself became
recognized as a basic and significant engineering skill, with many commonalities
across disciplines.
In recent years, a more formal introduction to engineering design thinking has
been introduced in many undergraduate programs, often beginning in the first year
of studies.
At the University of Toronto, Engineering Strategies and Practice (ESP) was introduced on a pilot basis in 2003 and rolled out to the full class of about 900 first-year
students in 2005. We incorporated extensive material on communication, team, and
professional developments into this first-year design course. We have now delivered
this course to more than 8000 students, and we have been able to convey the important aspects of engineering design using a combination of lectures and progressively
more complex design tutorials, leading up to community-service design projects in
the second term.
There are many textbooks on engineering design, and they span a wide range of
approaches. At one end, there are simplified, generic, and often shorter books on the
basics of problem definition and creative solution methods. At the other end, there
are comprehensive discipline-specific texts based in industry practice for individual
fields. After more than a decade of teaching freshman design, we see a need for a text
that sits between these extremes: a more comprehensive and flexible text that spans
more topics, in more detail than some of the generic introductory texts, but does so
in a way that is accessible and therefore useful for first- and second-year students.
The result is this text, Designing Engineers: An Introductory Text.
viPreface
Our course, and this text, strives to teach a structured, planned approach to the
design process, but one that is flexible based on results, insights, and reflection. It is an
iterative approach that considers the understanding that design solutions are never
perfect, but engineers work to provide a solution that best balances various aspects in
the context of the design, including emerging technology, economic and environmental concerns, and the interests of the client, team, users, and other members of society
who may be affected by the design.
This text is organized as a set of small relatively independent modules, organized into clusters, which are further organized into sections. The sections differentiate major areas of engineering design knowledge, such as “Implementing a Project.”
Clusters associate information about specific areas of the section, such as “Working
on a Team.” The modules are the smallest text unit, covering a specific topic, such as
“Organizing Teams.” While the modules are not generally intended to be read sequentially, links at the start of each module indicate which modules would normally be
read before the module, which modules can be read along with this module to supplement the information, and which modules would normally follow this module.
The text is conceived primarily as an electronic resource, something that an individual instructor can customize for a particular course and something that an individual student can read in a nonsequential manner, considering the student’s individual
needs. Although you may be holding in your hands a print form, you should look at it
as you would a Web page or online encyclopedia. There are multiple focal points and
most of these can be taken in any order. We strongly recommend that you use most of
the core design process modules because these cover the essential foundation of the
engineering design process, but after that, the text should be customized as needed,
according to the demands of the design course and your own design projects.
There are six types of modules:
r narrative modules, which explain concepts and their context;
r navigation modules, which link modules and help the reader move from one to
another;
r process modules, which enable application of a systematic design process;
r skill/tools modules, which provide specific techniques that support a systematic
design process;
r resource modules, with complementary material to back up design learning; and
r review/reflection modules, which provide a summary and support reflective
practice.
Some modules give the basic information needed to proceed with a project or a
part of a project and that may be enough information for you at that given point.
Other modules provide more detail and can be easily found, when you want to fill out
your knowledge.
The material in the module is followed by a list of key terms and questions and
activities that help you determine how well you have grasped the concepts in the
module. In an electronic version, the key terms may be linked to the definitions in
the glossary, and hashtags can take you to the sections of the text where a particular
concept is dealt with in some depth.
viiPreface
Acknowledgments
Many colleagues have contributed to the development of our ideas over the years. We
are particularly indebted to
r Members of the Engineering Strategies and Practice teaching team over the
years. This dedicated team of instructors, staff, and graduate students has
contributed enormously to our understanding of engineering design teaching.
r Our students, who provide invaluable feedback and inspiration.
r Maegan Chang, who developed the case studies for the text.
r Chirag Variawa, who developed a bibliography that identified the need for this text.
r Our editors at Wiley.
In addition, we would like to acknowledge the valuable feedback we received from
the many people who reviewed early versions of the manuscript for the text:
Dr. Nadia Bhuiyan—Concordia University
Dr. Peter Byrne—University of South Alabama
Dr. Mauro Caputi—Hofstra University
Dr. Glenn Ellis—Smith College
Dr. Robert Fleisig—McMaster University
Dr. Robert Gettens—Western New England University
Dr. Hayden Griffin—East Carolina University
Dr. Margaret Harkins—University of North Carolina at Charlotte
Dr. Allen Hoffman—Worcester Polytechnic Institute
Dr. Jean Kampe—Michigan Tech University
Dr. Paul Kurowski—University of Western Ontario
Dr. Pierre Larochelle—Florida Institute of Technology
Dr. Stephanie Ludi—Rochester Institute of Technology
Dr. John Meech—University of British Columbia at Vancouver
Dr. J. Carson Meredith—Georgia Institute of Technology
Dr. Janice Miller-Young—Mount Royal University
Dr. Ibrahim Nisanci—University of Arkansas at Little Rock
Dr. Arun Srinivasa—Texas A&M University
Dr. Marlee Walton—Iowa State University
Dr. William Wild—SUNY Buffalo
Dr. Yuelei (James) Yang—University of Ontario Institute of Technology
Dr. Yih-Choung Yu—Lafayette College
viiiContents
Contents
Preface v
PART 1 How Engineers Design 0
Introduction 1
Design Process Overview 5
Project Phases 10
Communicating throughout the Process 14
What Engineers Design 18
How Engineering Projects Are Initiated 22
Navigating the Engineering Design Process 27
Engineering School Projects 32
PART 2 Design Process 34
Requirements
Introduction to Requirements 35
Functions 43
Objectives 50
Constraints 56
Documenting the Context 61
Describing Stakeholders 69
Describing Users, Operators, and Clients 76
Characteristics of Good Requirements 83
Summary: Putting It All Together 92
Functional Basis 96
Multi-use Design Tools
Black Box Method 101
Decomposition 104
Information Gathering 108
Benchmarking 115
Pairwise Comparison 122
Idea Generation
Introduction to Idea Generation 125
Brainstorming 128
Creativity Methods 134
Morphological Charts, Analogy, and TRIZ 140
Decision-making
Design Evaluation and Selection 144
Selecting a Design Solutiona 150
Decision Methods for Teams 160
Iterating
Stages in Iteration: Generate, Select, Reflect 163
Suggested Iteration Process 167
Reflection Considerations for Iteration 173
Investigating Ideas
Using Metrics 177
Investigating Ideas through Models and
Prototypes 180
Feasibility Checking 185
Routine Design 189
Post-Conceptual Design
Intermediate Design 194
Final Design 202
Post-Final Design Engineering 213
PART 3 Implementing a Project 218
Working in Teams
Introduction to Teamwork 219
Organizing 225
Tools for Organizing 230
Producing 237
Managing Teams 240
Management Strategies 247
Sample Team Documents 253
Project Management
Introduction to Project Management 261
Project Management Concepts 267
Creating a Project Plan 273
Estimating Cost and Time 279
Project Cycle (see www.wiley.com/college/mccahan)
Monitoring a Project (see www.wiley.com/college/mccahan)
Project Analysis (see www.wiley.com/college/mccahan)
Advanced Tools and Methods
(see www.wiley.com/college/mccahan)
Personal Management (see www.wiley.com/college/mccahan)
MS Project Instructions 284
Client Interaction
Client Meetings (see www.wiley.com/college/mccahan)
Asking Questions and Listening
(see www.wiley.com/college/mccahan)
Critical Thinking
Basic Concepts 293
Critical Thinking in Design Documents 300
Making and Supporting Statements Effectively 306
Skeptical Thinking 313
Communication
Engineering Communication 318
Organizing Communication 323
Contents
ix
Putting Together an Engineering Report
(see www.wiley.com/college/mccahan)
Diagrammatic Elements 330
Using Pictures and Photographs 339
Influencers of Communication 344
Organizing Presentations 349
Effective Slides 354
PART 4 Design for X 360
Durability
Design for Durability 361
The Environment
Design for the Environment:
Introduction 365
Life Cycle Assessment (LCA) 369
LCA Goal Definition and Scoping 375
LCA Inventory Analysis 382
LCA Impact and Improvement 388
Sustainability 396
Flexibility
Design for Flexibility: Introduction 401
Managing Flexibility 408
Human Factors
Design for Human Factors: Introduction 413
Task Analysis 420
Use Case Method 426
Concept of Operations 433
Intellectual Property
Design for Intellectual Property: Introduction 438
Principles of Patentability 444
Intellectual Property in the Design
Process 449
Frisbee Patents 454
Manufacture
Design for Manufacture: Introduction 460
Manufacturing Process Choices 468
Safety
Design for Safety: Introduction 475
Identifying Hazards 481
Safety in the Design Process 486
Workplace Safety 495
Testing & Maintenance
Design for Testing and Maintenance
(see www.wiley.com/college/mccahan)
PART 5 Resources 498
Principles and Problem Solving
Problem Spectrum: Open, Constrained, and
Closed (see www.wiley.com/college/mccahan)
Solving Closed Problems (see www.wiley.com/college/mccahan)
Writing up a Problem Solution
(see www.wiley.com/college/mccahan)
Significant Figures (see www.wiley.com/college/mccahan)
Conservation of Mass and Energy
(see www.wiley.com/college/mccahan)
Estimation
Introduction to Estimation 499
Estimation Techniques 504
Estimating Cost and Labor 515
Estimation Confidence 518
Probability & Statistics
Introduction to Probability and Statistics
(seewww.wiley.com/college/mccahan)
Discrete Distributions (see www.wiley.com/college/mccahan)
Continuous Distributions (see www.wiley.com/college/mccahan)
Fitting a Line (see www.wiley.com/college/mccahan)
Uses (see www.wiley.com/college/mccahan)
Economics
Introduction to Economics 523
Time and Money Calculations 528
Project Decisions 532
Types of Costs and Revenues 540
Payback 546
Failure & Risk
Introduction to Failure and Risk 550
Handling Risk 555
Why Things Fail 563
PART 6 Case Studies 570
Aerial Photography 571
The Razor Sole Skate (see www.wiley.com/college/mccahan)
A Video Titler for Sewer Inspection
(see www.wiley.com/college/mccahan)
The Steam Whistle Brewery
(see www.wiley.com/college/mccahan)
Selling Flowers (see www.wiley.com/college/mccahan)
Sample Design Briefs (see www.wiley.com/college/mccahan)
Historic Design Failures (see www.wiley.com/college/mccahan)
Glossary 577
Index 601
1
How
Engineers
Design
Introduction
H O W E N G I N E E R S D E S I G N > 1
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Recommended reading
After this module:
ìHow Engineers Design > 2. Design Process Overview
1. Introduction
Welcome to “Designing Engineers: An Introduction.” Th is text, which is written in concise
units, covers an engineering design process from developing an understanding of the
problem to be solved, through idea generation, developing a detailed design, and implementation. Th e emphasis is on the fi rst stages of a design process, in particular defi ning
the project requirements, generating solution ideas, and evaluating the ideas. You will
cover more specifi cs of the design process and the design of discipline-specifi c technologies in your upper-year courses. In this text we will discuss some of the common
aspects of the design process across disciplines (e.g., the iterative nature of the process),
and the need for modeling and testing. Also, we will compare and contrast the detailed
design and implementation phases of the design process across project types.
Th e text is written in short units that are connected by recommended readings
at the beginning of each unit, links, and a glossary. Terms that are bold and italicized
throughout the text are linked to defi nitions and can be found in the glossary. Your
instructor may use all the text or parts of it depending on how he or she wishes to
teach design. Each unit will also contain the learning outcomes. Th ese are things that
you should be able to demonstrate by the time you fi nish the unit.
Introduction 1
2
HOW ENGINEERS DESIGN > 1
HOW ENGINEERS DESIGN
1.1. Introduction to the Engineering Process
There are many types of design. We will be focusing on engineering design, which
serves the essential purpose of engineering: turning science into useable systems.
Designing simple things generally does not require any special process, and many people can design simple things without learning how to design. In fact, we humans are
very good at finding creative solutions to simple problems (see Figure 1).
However, as engineers you will generally be called upon to solve much more complex problems that require consideration from multiple perspectives. The problems
engineers are asked to solve often involve specialized knowledge, regulations, or
codes, and the resulting technology can have far-reaching consequences, including
the health and safety of the public. Engineering work often involves finding solutions
that must function well from many different points of view; the design must function
well for the user, it must minimize impact on the environment, and it must be easy
to construct and maintain. As the complexity of these problems grows, it becomes
FIGURE 1 The informal design process: Designing a simple thing for your own use might not require any
special design process.
3Introduction
H O W E N G I N E E R S D E S I G N > 1
increasingly difficult to organize all of the information, balance the trade-offs successfully, and still find creative, effective solutions. As the complexity grows there is also a
need for larger design teams.
A more formal engineering design process is used to help large teams manage the
information that will be part of complex engineering problems, and to help engineers
develop solutions that have the best chance of being effective from these many different perspectives. For example, the discipline of formulating the problem as a full set
of requirements gives designers a means
for comparing and prioritizing the different goals of the project. Requirements are
a formal description of what is required of
the design. Formulating a complete set of
requirements is a way of making sure that
as the work progresses, which may take
years for a complex system, nothing essential to the project is forgotten or missed.
Furthermore, engineers as a profession
are required to carefully and fully document a project. To document a project
means to explain what has been done in
writing, pictures (i.e., graphical communication and drawings), and orally (in presentations, conversations, and meetings).
The act of documenting the work also
helps engineers develop ideas and clarify
their thinking and it. This documentation,
and the work it describes (the engineer’s
design work), will be the basis for decisions. People will decide whether to fund
a project or not, whether to implement a
design or not, based on the quality of the
process that was used and the credibility
of the documentation developed.
It may not seem necessary to use a formal process for the relatively easy design
problems you will be given in the first few years of engineering school, or even for the
more difficult term projects you will do for your courses in upper years. However, like
learning any skill, it is valuable to learn the process in the context of simpler work
so that as the complexity of the problems increases you have developed habits and
learned tools that help you to be successful. In this regard learning design is much
like learning to play a musical instrument or some other complex skill that combines
thinking and doing. You start with simpler pieces of music, learn the basic process
and techniques, so that you can successfully tackle increasingly complex works. Techniques for playing that work for a simple piece of music will not suffice for faster, more
complex pieces later. The same approach applies to engineering problem solving and
design. Being a good engineering designer requires both knowledge and practice.
There is no single universal engineering design process. Design processes vary
from discipline to discipline and even from company to company. And design processes are changing as engineering tasks become more complex and more finely