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creating mobile apps with sencha touch 2
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Creating Mobile Apps with
Sencha Touch 2
Learn to use the Sencha Touch programming
language and expand your skills by building
10 unique applications
John Earl Clark
Bryan P. Johnson
BIRMINGHAM - MUMBAI
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Creating Mobile Apps with Sencha Touch 2
Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
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critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
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Publishing, and its dealers and distributors will be held liable for any damages
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companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: April 2013
Production Reference: 1280313
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84951-890-1
www.packtpub.com
Cover Image by Avishek Roy ([email protected])
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Credits
Authors
John Earl Clark
Bryan P. Johnson
Reviewer
Kristian Kristensen
Acquisition Editor
Usha Iyer
Lead Technical Editor
Sweny Sukumaran
Technical Editors
Jalasha D'costa
Saumya Kunder
Project Coordinator
Amey Sawant
Proofreaders
Maria Gould
Kate Robinson
Indexer
Tejal Soni
Graphics
Ronak Dhruv
Production Coordinators
Manu Joseph
Nilesh Mohite
Nitesh Thakur
Cover Work
Nitesh Thakur
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About the Authors
John Earl Clark holds a Master's degree in Human Computer Interaction
from Georgia Tech and an undergraduate degree in Music Engineering from
Georgia State University. John and his co-author, Bryan P. Johnson, worked
together at MindSpring and later EarthLink, starting out in technical support
and documentation, before moving into application development, and finally
management of a small development team. After leaving EarthLink in 2002,
John began working independently as a consultant and programmer, before
starting Twelve Foot Guru, LLC with Bryan in 2005.
John has been working with Sencha Touch since the first early beta releases.
He has also worked with Sencha's ExtJS since the early days when it was still
known as YUI-Ext. John has also written a previous book with Bryan Johnson
called Sencha Touch Mobile JavaScript Framework by Packt Publishing.
When he is not buried in code, John spends his time woodworking, playing the
guitar, and brewing his own beer.
I would like to thank my family for all of their love and support.
I would also like to thank Bryan for his help, his patience, and his
continued faith in our efforts.
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Bryan P. Johnson is a graduate of the University of Georgia. Bryan went on to work
for MindSpring Enterprises in late 1995, where he met his co-author John Clark.
At MindSpring, and later EarthLink, for over seven years, Bryan served in multiple
positions, including Director of System Administration and Director of Internal
Application Development. After leaving EarthLink, Bryan took some time off to
travel before joining John in starting Twelve Foot Guru.
Bryan has worked with Sencha's products since the early days of YUI-EXT, and
has used Sencha Touch since its first betas. Last year, he and John wrote their first
Sencha Touch book, Sencha Touch Mobile JavaScript Framework by Packt Publishing.
I would like to thank my friends and family for their support and my
co-author John for his patience during the creation of this book.
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About the Reviewer
Kristian Kristensen is an independent software development consultant.
Through his company Kristensen Inc., he takes on the role of teacher, coach,
facilitator, and anything in between to help software shops improve their
processes and skills. He is particularly interested in languages and how they
shape our thoughts and problem solving abilities.
He worked as a consultant for Microsoft before embarking on the journey
of freelance consulting. He holds a Master's in Software Engineering from
Aalborg University and currently lives in Brooklyn, NY with his wife.
For Heather…
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Table of Contents
Preface 1
Chapter 1: A Simple Task List 7
A brief overview of Sencha Architect 7
The Toolbox 10
The help section 11
The design area 12
The Project Inspector area 13
The Config area 14
Getting started with the task list 14
Creating the data store 15
Adding a Model, Fields, and Field Types 16
Adding the model to the store 17
Making copies 18
Adding filters 19
Pay attention to the man behind the curtain 20
Architect versus coding by hand 25
Creating the views 25
Configuring the Tab Panel 27
Adding the lists and details 28
Setting up the templates 30
Testing with starter data 31
Adding the back button 34
Creating the forms 35
Add Task form 35
Editing and completing a task 39
Testing the application 40
Extra credit 41
Summary 41
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Table of Contents
[ ii ]
Chapter 2: A Feed Reader 43
The basic application 44
An overview of NavigationView 44
Adding the form 46
Back to the navigation view 49
Adding the controller 50
Getting the data from a remote source 52
Enter the JSONP proxy 53
Yahoo Query Language (YQL) 54
The YQL console 55
Meanwhile, back at the controller 58
The details dataview 60
And now, the CSS 64
Homework 67
Summary 68
Chapter 3: Going Command Line 69
The basic application 70
Installing Sencha Cmd 70
Advantages of Sencha Cmd 72
Generating the application skeleton 72
Creating the TimeCop layout 76
Creating the theme 79
Creating the increment button 81
Creating the start button 82
Using native APIs with Ext.device 84
Testing and running native applications 85
Registering as a developer 85
Becoming an Apple developer 85
Provisioning an application 86
Meanwhile back in the code 87
Using the native notifications 87
Compiling the application 88
Setting up packager.json 89
Building native Android applications 91
Creating the Android signing certificate 91
Creating the Android configuration file 92
Compiling and launching the Android application 93
Summary 94
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Table of Contents
[ iii ]
Chapter 4: Weight Weight 95
Sencha Charts overview 95
The basic application 97
Setting up the application and building the form 97
Creating the data entry form 101
Creating the AddTag view 103
Creating the config form 105
Creating the DataEntry controller 109
Defining the models and stores 112
Meanwhile, back in the controllers 114
Config.js 118
Getting started with Sencha Touch Charts 121
Creating the overview chart 121
Adding the axes 123
Creating the series 124
The interactions section 127
Creating the details view 130
Creating the goalChart view 130
Creating the word chart 134
Homework 140
Summary 141
Chapter 5: On Deck: Using Sencha.io 143
The basic application 144
Creating the models and stores 144
Creating the views 147
Getting started with Sencha.io 153
The sign-up process 154
Downloading and installing the Sencha.io SDK 154
Registering your application and Auth group 155
Updating the application for Sencha.io 160
Updating the stores 160
Creating the controller 161
Overriding the Carousel component 166
Back in the controller 169
Deploying the application 172
Homework 173
Summary 174
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Table of Contents
[ iv ]
Chapter 6: Catalog Application and API 175
What is an API? 175
Using a remote API in Sencha Touch 177
Creating your own API 180
Receiving data 181
Communicating with the database 182
Sending data back to the application 182
More information on APIs 182
Building the basic application 182
Creating the item model 183
RewriteRule and .htaccess 185
The item store 186
Creating the category model and store 187
Testing the store and the model 188
Creating the XTemplates 192
The API and the database 193
The GET request 194
The POST request 197
The PUT request 198
The DELETE request 199
The rest of the API 199
Summary 200
Chapter 7: The Decider: External APIs 201
Using an external API 202
The API key 202
API functions 202
External APIs and Sencha Touch 205
The basic application 207
Creating the categories list 210
Creating the contact controller 214
Integrating with Google Maps and Foursquare 216
Starting the mainView.js controller 216
Creating the confirmLocation view 217
Creating the Friends Chooser view 221
Creating the restaurant list, store, and details 223
Creating the restaurant store and model 225
Creating the details view 227
Finishing the main view controller 228
Homework 232
Summary 232
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Table of Contents
[ v ]
Chapter 8: Evolver: Using Profiles 233
An overview of profiles 234
Profile basics 234
Using profiles 236
Creating the Evolver application 238
About WordPress 239
Using the plugin 241
Setting up the profiles and app.js 241
Setting up the models and stores 244
Creating the views 248
Creating the phone details view 249
Creating the tablet details view 250
The main views 251
Creating the phone main view 251
Creating the tablet main view 253
Creating the controllers 255
Conditional styling 259
Media queries 260
Summary 261
Chapter 9: Workbook: Using the Camera 263
Designing the basic application 263
Creating the models and stores 265
The views 267
Creating the book views 268
Adding the book list to the main view 272
Starting the book controller 273
Creating the note views 276
Creating the controller 280
Getting started with images 284
Capturing an image 285
Storing the image 287
Displaying the image 287
Sending images 288
Summary 289
Chapter 10: Game On 291
Building the basic board 292
Creating the square model 292
Exploring itemTpl 295
Creating the game controller 299
Understanding basic controller functions 302
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Table of Contents
[ vi ]
The game board logic 303
Starting a turn 303
Checking the turn 304
Checking if a move is legal 306
Decorating the move 314
Clearing the move 318
Going beyond the finished game 318
Summary 320
Index 321
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