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C++ Programming for Games Module I phần 1 potx
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C++ Programming for Games Module I phần 1 potx

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C++ Programming for Games

Module I

e-Institute Publishing, Inc.

1

©Copyright 2004 e-Institute, Inc. All rights reserved. No part of this book may be reproduced or

transmitted in any form or by any means, electronic or mechanical, including photocopying, recording,

or by any information storage or retrieval system without prior written permission from e-Institute Inc.,

except for the inclusion of brief quotations in a review.

Editor: Susan Nguyen

Cover Design: Adam Hoult

E-INSTITUTE PUBLISHING INC

www.gameinstitute.com

Frank Luna, Game Institute Faculty, C++ Programming for Games

All brand names and product names mentioned in this book are trademarks or service marks of their

respective companies. Any omission or misuse of any kind of service marks or trademarks should not be

regarded as intent to infringe on the property of others. The publisher recognizes and respects all marks

used by companies, manufacturers, and developers as a means to distinguish their products.

E-INSTITUTE PUBLISHING titles are available for site license or bulk purchase by institutions, user

groups, corporations, etc. For additional information, please contact the Sales Department at

[email protected]

2

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