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An action research project on the employment of language games to enrich English vocabulary for the 3rd graders at a primary school in Thai Nguyen province
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THAI NGUYEN UNIVERSITY
SCHOOL OF FOREIGN LANGUAGES
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MA THI LINH
AN ACTION RESEARCH PROJECT ON THE
EMPLOYMENT OF LANGUAGE GAMES TO ENRICH
ENGLISH VOCABULARY FOR THE 3RD GRADERS AT A
PRIMARY SCHOOL IN THAI NGUYEN PROVINCE
M.A THESIS
Field: English Linguistics
Code: 8220201
THÁI NGUYÊN - 2020
ĐẠI HỌC THÁI NGUYÊN
TRƯỜNG NGOẠI NGỮ
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MA THỊ LINH
NGHIÊN CỨU HÀNH ĐỘNG VỀ VIỆC ÁP DỤNG CÁC
TRÒ CHƠI NGÔN NGỮ TRONG MỞ RỘNG TỪ VỰNG
TIẾNG ANH CHO HỌC SINH LỚP 3 TẠI MỘT
TRƯỜNG TIỂU HỌC Ở THÁI NGUYÊN
LUẬN VĂN THẠC SĨ
Ngành: Ngôn ngữ tiếng Anh
Mã số: 8220201
THÁI NGUYÊN - 2020
i
DECLARATION
I hereby certify that the thesis entitled “An action research project on the
employment of language games to enrich English vocabulary for the 3rd
graders at a primary school in Thai Nguyen Province” is the study of my own
research and the substance of this research has not been submitted for a degree to
any other university or institution.
Approved by Supervisor
Dr. Nguyen Thu Hanh
Thai Nguyen, November 2020
Signature
Ma Thi Linh
ii
ACKNOWLEDGEMENTS
This study cannot be completed without the help of many people. Therefore,
I would like to show my great thanks to those for their great support and
encouragement throughout the realization of this thesis.
First of all, I would like to express my deepest gratitude to my beloved
supervisor, Dr. Nguyen Thu Hanh for her valuable assistance, considerable
encouragement and awesome inspiration she transferred me during the time this
research conducted.
Besides, I would like to express my gratitude to all my lecturers and staffs at
School of Foreign Languages-Thai Nguyen University whose support and
consideration have enabled me to pursue the course.
Furthermore, I would also like to express my sincere thanks to teachers and
all students at Trung Hoi Primary School for their cooperation to participate in the
research.
Last but not least, I owe a big thank to my parents who have always
encouraged me to complete this study.
iii
ABSTRACT
Learning English is a challenging task for students in Vietnam. It is much
more difficult for students in mountainous areas in general and in Trung Hoi in
particular because most of them are from ethnic minorities, they do not have good
oppotunities to study as the ones in the big cities. The basic level in teaching
English is how students can retain English vocabulary and use them to
communicate in English environment. Therefore, teachers need to design the
lessons to be intersting and suitable for students here. Among effective English
teaching methods, using games is studied that it can help students enhance their
vocabulary attention. This research is going to conducted on techniques of using
games in teaching English vocabulary for primary school students. Through finding
the answers of the research questions, the researcher can find out effectiveness of
using game techniques in teaching English vocabulary for primary school students.
Its results are hoped to be helpful reference for futher researches, as well as for
teachers who desire to help students in studying English.
Keywords: Language Games, Vocabulary, Teaching, Action Research
iv
TABLES CONTENTS
DECLARATION .........................................................................................................i
ABSTRACT.............................................................................................................. iii
TABLES CONTENTS...............................................................................................iv
LIST OF TABLES, FIGURES ..................................................................................vi
CHAPTER 1: INTRODUCTION............................................................................1
1.1. Rationale of the research ..................................................................................1
1.2. Aims and objectives of the research .................................................................2
1.3. Research questions............................................................................................3
1.4. Scope of the research ........................................................................................3
1.5. Method of the research .....................................................................................3
1.6. Significance of the research..............................................................................4
1.7. Thesis organization...........................................................................................4
CHAPTER 2: LITERATURE REVIEW................................................................5
2.1. Overview of vocabulary and vocabulary teaching and learning ......................5
2.1.1 Definition of vocabulary .............................................................................5
2.1.2. Aspect of vocabulary..................................................................................6
2.1.3. Types of vocabulary ...................................................................................7
2.1.4. Vocabulary knowledge...............................................................................7
2.1.5. Teaching and learning vocabulary .............................................................8
2.2. Games in vocabulary teaching and learning.....................................................8
2.2.1. Games in teaching and learning English ....................................................8
2.2.2. Games in teaching English vocabulary ....................................................10
2.2.3. Steps of teaching English vocabulary through games..............................12
2.3. Previous studies ..............................................................................................14
Summary................................................................................................................18
CHAPTER 3: METHODOLOGY.........................................................................19
3.1. Design of the study .........................................................................................19
3.2. Setting of the study .........................................................................................21
3.3. Suggested games applied in the current study................................................21